Changeset 0807aeb in opengl-game for utils.hpp


Ignore:
Timestamp:
Mar 10, 2020, 2:53:34 AM (5 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
22217d4
Parents:
44f23af
git-author:
Dmitry Portnoy <dmp1488@…> (03/10/20 00:43:57)
git-committer:
Dmitry Portnoy <dmp1488@…> (03/10/20 02:53:34)
Message:

Spawn asteroids at a regular interval and make them move in the player's direction, change the movement of all game objects to depend on elapsed time and be framerate-independent, and switch from SDL2 timers to the C++ chrono library

File:
1 edited

Legend:

Unmodified
Added
Removed
  • utils.hpp

    r44f23af r0807aeb  
    1010using namespace glm;
    1111
     12void seedRandomNums();
    1213float getRandomNum(float low, float high);
    1314
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