Changeset 17f28a1 in opengl-game for makefile


Ignore:
Timestamp:
Jun 19, 2019, 7:22:38 PM (6 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
9d4456b, f024d59
Parents:
4762301
Message:

Improve the formatting for the crash log on OSX

File:
1 edited

Legend:

Unmodified
Added
Removed
  • makefile

    r4762301 r17f28a1  
    22CC = g++
    33CFLAGS = -std=c++0x -Wall -pedantic -rdynamic
     4# -rdynamic is to generate debug info for dynamic symbols on debian-based
     5# systems (tested on Linux Mint)
     6# for OSX, using -g generates a newgame.dSYS directory which has debug symbols.
     7# However, this has no effect on the stack trace, so there must be a way to specify a *.dSYS directory when running ./newgame
     8# or to instead put thos symbols directly into the executable, like -rdynamic does for Linux
    49#-Wextra -fno-inline
    510
Note: See TracChangeset for help on using the changeset viewer.