Changeset 3b7d497 in opengl-game for vulkan-game.hpp


Ignore:
Timestamp:
Jan 2, 2021, 4:19:31 PM (4 years ago)
Author:
Dmitry Portnoy <dportnoy@…>
Branches:
feature/imgui-sdl
Children:
6493e43
Parents:
c324d6a
Message:

Start implementing an ImGUI ui on top of SDL and Vulkan using some example code

File:
1 edited

Legend:

Unmodified
Added
Removed
  • vulkan-game.hpp

    rc324d6a r3b7d497  
    289289
    290290      bool framebufferResized;
     291
     292      VkDescriptorPool imguiDescriptorPool;
    291293
    292294      VkSampler textureSampler;
     
    402404      void createSyncObjects();
    403405
     406      void createImguiDescriptorPool();
     407      void destroyImguiDescriptorPool();
     408
    404409      // TODO: Since addObject() returns a reference to the new object now,
    405410      // stop using objects.back() to access the object that was just created
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