Changeset 3d64884 in lost-haven for main/Creature.java


Ignore:
Timestamp:
Feb 23, 2021, 1:58:57 AM (4 years ago)
Author:
Dmitry Portnoy <dportnoy@…>
Branches:
master
Children:
8e945fc
Parents:
4d8825f
Message:

Fix a bug involving player movement and another involving inventory rendering

File:
1 edited

Legend:

Unmodified
Added
Removed
  • main/Creature.java

    r4d8825f r3d64884  
    149149    if (this.lastMoved == 0L) {
    150150      dist = 0.0D;
     151      this.lastMoved = System.currentTimeMillis();
     152    } else if (dist != 0.0D) {
     153      this.lastMoved = System.currentTimeMillis();
    151154    }
    152155    if (this.enemyTarget != null) {
    153156      this.target = this.enemyTarget.loc;
    154157    }
    155     this.lastMoved = System.currentTimeMillis();
    156158    if (Point.dist(this.loc, this.target) <= dist) {
    157159      newLoc = this.target;
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