Changeset 40995d3 in opengl-game for vulkan-ref.cpp
- Timestamp:
- Oct 1, 2019, 3:14:06 AM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 4d84c72
- Parents:
- 7563b8a (diff), a0da009 (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
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- 1 edited
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vulkan-ref.cpp
r7563b8a r40995d3 330 330 /*** END OF REFACTORED CODE ***/ 331 331 332 // THIS SECTION IS WHERE TEXTURES ARE CREATED, MAYBE SPLIT IT OFF INTO A SEPARATE FUNCTION 333 // MAY WANT TO CREATE A STRUCT TO HOLD SIMILAR VARIABLES< LIKE THOSE FOR A TEXTURE 334 332 335 createImageResources("textures/texture.jpg", textureImage, textureImageMemory, textureImageView); 333 336 createImageResourcesFromSDLTexture(uiOverlay, sdlOverlayImage, sdlOverlayImageMemory, sdlOverlayImageView); … … 343 346 overlayImageInfo.imageView = sdlOverlayImageView; 344 347 overlayImageInfo.sampler = textureSampler; 348 349 // SHADER-SPECIFIC STUFF STARTS HERE 345 350 346 351 vector<Vertex> sceneVertices = {
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