Changes in server/DataAccess.cpp [7fa452f:426fb84] in network-game
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server/DataAccess.cpp
r7fa452f r426fb84 178 178 { 179 179 // each array is the score for one game 180 // the columns are result, team, blue score, and red score180 // the columns are result, team, blue score, red score, and time the game ended 181 181 // for result 0 is defeat and 1 is victory 182 182 // for team, 1 is blue and 2 is red … … 197 197 int i=0; 198 198 while ( ( row = mysql_fetch_row(result)) != NULL ) { 199 gameHistory[i] = new int[ 4];199 gameHistory[i] = new int[5]; 200 200 201 201 int userTeam = atoi(row[2]); 202 int blueScore = atoi(row[4]); 203 int redScore = atoi(row[3]); 202 int blueScore = atoi(row[3]); 203 int redScore = atoi(row[4]); 204 time_t timeFinished = atoi(row[5]); 204 205 int gameResult = -1; 205 206 … … 222 223 gameHistory[i][2] = blueScore; 223 224 gameHistory[i][3] = redScore; 225 gameHistory[i][4] = timeFinished; 224 226 225 227 i++; … … 236 238 } 237 239 238 int DataAccess::saveGameHistory(int playerId, int team, int blueScore, int redScore )240 int DataAccess::saveGameHistory(int playerId, int team, int blueScore, int redScore, time_t timeFinished) 239 241 { 240 242 ostringstream oss; 241 243 242 244 cout << "Saving game to db" << endl; 243 oss << playerId << ", " << team << ", " << blueScore << ", " << redScore ;244 245 return insert("gameHistory", "user_id, user_team, blue_score, red_score ", oss.str());245 oss << playerId << ", " << team << ", " << blueScore << ", " << redScore << ", " << timeFinished; 246 247 return insert("gameHistory", "user_id, user_team, blue_score, red_score, time_finished", oss.str()); 246 248 } 247 249
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