Changeset 4a9416a in opengl-game for vulkan-utils.cpp


Ignore:
Timestamp:
Apr 26, 2020, 9:50:00 PM (4 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master
Children:
b8d4456
Parents:
52a02e6
git-author:
Dmitry Portnoy <dmitry.portnoy@…> (04/26/20 19:00:18)
git-committer:
Dmitry Portnoy <dmitry.portnoy@…> (04/26/20 21:50:00)
Message:

Create a pipeline and shaders to render explosions

File:
1 edited

Legend:

Unmodified
Added
Removed
  • vulkan-utils.cpp

    r52a02e6 r4a9416a  
    257257void VulkanUtils::createVulkanImageFromFile(VkDevice device, VkPhysicalDevice physicalDevice,
    258258      VkCommandPool commandPool, string filename, VulkanImage& image, VkQueue graphicsQueue) {
     259   // TODO: Since the image loaded here will be used as a texture, display a warning if it has
     260   // non power-of-two dimensions
    259261   int texWidth, texHeight, texChannels;
    260262
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