Changes in OpenGLGame.vcxproj [4813066:4d52702] in opengl-game


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  • OpenGLGame.vcxproj

    r4813066 r4d52702  
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     2<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    33  <ItemGroup Label="ProjectConfigurations">
    44    <ProjectConfiguration Include="Debug|Win32">
     
    2222    <ProjectGuid>{592F30FE-3B41-4EE6-A544-23F924C8A1C0}</ProjectGuid>
    2323    <Keyword>Win32Proj</Keyword>
    24     <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
    2524  </PropertyGroup>
    2625  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     
    2827    <ConfigurationType>Application</ConfigurationType>
    2928    <UseDebugLibraries>true</UseDebugLibraries>
    30     <PlatformToolset>v141</PlatformToolset>
     29    <PlatformToolset>v140</PlatformToolset>
    3130  </PropertyGroup>
    3231  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    3332    <ConfigurationType>Application</ConfigurationType>
    3433    <UseDebugLibraries>false</UseDebugLibraries>
    35     <PlatformToolset>v141</PlatformToolset>
     34    <PlatformToolset>v140</PlatformToolset>
    3635  </PropertyGroup>
    3736  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    3837    <ConfigurationType>Application</ConfigurationType>
    3938    <UseDebugLibraries>true</UseDebugLibraries>
    40     <PlatformToolset>v141</PlatformToolset>
     39    <PlatformToolset>v140</PlatformToolset>
    4140  </PropertyGroup>
    4241  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    4342    <ConfigurationType>Application</ConfigurationType>
    4443    <UseDebugLibraries>false</UseDebugLibraries>
    45     <PlatformToolset>v141</PlatformToolset>
     44    <PlatformToolset>v140</PlatformToolset>
    4645  </PropertyGroup>
    4746  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     
    6564  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    6665    <LinkIncremental>true</LinkIncremental>
    67     <IncludePath>C:\Users\dportnoy\Desktop\opengl-game\include;D:\Visual Studio Projects\include;$(IncludePath)</IncludePath>
    68     <LibraryPath>C:\Users\dportnoy\Desktop\opengl-game\lib;D:\Visual Studio Projects\lib;$(LibraryPath)</LibraryPath>
     66    <IncludePath>D:\Visual Studio Projects\include;$(IncludePath)</IncludePath>
     67    <LibraryPath>D:\Visual Studio Projects\lib;$(LibraryPath)</LibraryPath>
    6968  </PropertyGroup>
    7069  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     
    7372    <LibraryPath>D:\Visual Studio Projects\lib;$(LibraryPath)</LibraryPath>
    7473  </PropertyGroup>
    75   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    76     <IncludePath>C:\Users\dportnoy\Desktop\opengl-game\include;C:\Users\dportnoy\Desktop\opengl-game\include;$(IncludePath)</IncludePath>
    77     <LibraryPath>C:\Users\dportnoy\Desktop\opengl-game\lib;C:\Users\dportnoy\Desktop\opengl-game\lib;$(LibraryPath)</LibraryPath>
    78   </PropertyGroup>
    7974  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    8075    <ClCompile>
    81       <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     76      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    8277      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
    8378      <WarningLevel>Level3</WarningLevel>
     
    113108    </Link>
    114109  </ItemDefinitionGroup>
    115   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    116     <Link>
    117       <AdditionalDependencies>
    118       </AdditionalDependencies>
    119     </Link>
    120   </ItemDefinitionGroup>
    121110  <ItemGroup>
    122     <ClCompile Include="common\controls-new.cpp" />
    123     <ClCompile Include="common\shader.cpp" />
    124     <ClCompile Include="mygame.cpp" />
     111    <ClCompile Include="game.cpp" />
    125112  </ItemGroup>
    126113  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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