Changeset 567fa88 in opengl-game for vulkan-game.cpp
- Timestamp:
- Jun 7, 2021, 11:59:27 PM (3 years ago)
- Branches:
- feature/imgui-sdl
- Children:
- c074f81
- Parents:
- 58453c3
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
vulkan-game.cpp
r58453c3 r567fa88 1790 1790 // TODO: Find a more elegant, per-screen solution for this 1791 1791 if (currentRenderScreenFn == &VulkanGame::renderGameScreen) { 1792 modelPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex );1793 shipPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex );1794 asteroidPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex );1795 laserPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex );1796 explosionPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex );1792 modelPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex, {}); 1793 shipPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex, {}); 1794 asteroidPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex, {}); 1795 laserPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex, {}); 1796 explosionPipeline.createRenderCommands(commandBuffers[imageIndex], imageIndex, {}); 1797 1797 } 1798 1798
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