Changeset 5f3dba8 in opengl-game for README.txt


Ignore:
Timestamp:
Aug 12, 2019, 3:45:20 AM (5 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
e1a7f5a
Parents:
69dccfe
Message:

Create a transparent texture in SDL and render some sample images and shapes onto it

File:
1 edited

Legend:

Unmodified
Added
Removed
  • README.txt

    r69dccfe r5f3dba8  
    5656
    5757Download GLM and copy the glm folder into /include
     58
    5859Download the SDL2 pre-built Windows binaries
    5960 - Copy the SDL2 include folder into /include and rename it SDL2
    60  - Add the location of the lib/x64 folder to the VS2019 project properties under Linker/General/Addition Library DIrectories
    61  - You can also just copy the contents of that folder to lib
    62  - TODO: Figure out how to do static compilation with SDL2
     61 - Copy the contents of lib/x64 to lib
     62
     63Download the SDL_image Visual C++ development libraries from https://www.libsdl.org/projects/SDL_image/
     64
     65Download the SDL_ttf Visual C++ development libraries from https://www.libsdl.org/projects/SDL_ttf/
     66
     67TODO: Figure out how to do static compilation with SDL2
    6368
    6469Download the vulkan sdk
     
    8287Download the vulkan sdk (make sure VULKAN_SDK_PATH in the makefile points to it)
    8388
    84 brew install sdl2 (might need 'brew install sdl2 --HEAD')
     89brew install sdl2
     90brew install sdl2_image
     91brew install sdl2_ttf
    8592
    8693make vulkangame && ./vulkangame
Note: See TracChangeset for help on using the changeset viewer.