Changeset 683dd55 in opengl-game for compile.bat


Ignore:
Timestamp:
Nov 22, 2019, 4:47:52 AM (5 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
8e02b6b
Parents:
1908591
Message:

Add a getObjects() method to the GraphicsPipeline_Vulkan class that returns a reference to the list of objects added to the pipeline, and use that method instead of the numPlanes variable to keep track of the number of textured planes. Also, update the shader compilation batch file and add header files as dependencies to the vulkangame target in the makefile.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • compile.bat

    r1908591 r683dd55  
    11echo off
    22setlocal enabledelayedexpansion
     3
     4cd shaders
    35
    46set VULKAN_SDK_PATH=D:\VulkanSDK\1.1.108.0
     
    1012   %VULKAN_SDK_PATH%\Bin\glslangValidator.exe -V %%f -o %%~nf-!ext!.spv
    1113)
     14
     15cd ..
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