Changeset 771b33a in opengl-game for vulkan-ref.cpp


Ignore:
Timestamp:
Oct 4, 2019, 8:39:46 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
b794178
Parents:
0b1b52d
Message:

In openglgame, port over some more of the pipeline creation code and the functionality to specify and initialize varying attributes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • vulkan-ref.cpp

    r0b1b52d r771b33a  
    175175      VkFormat swapChainImageFormat;
    176176/*** END OF REFACTORED CODE ***/
    177       VkExtent2D swapChainExtent; // (This was taken out of vulkan-game for now and replaced with Viewport)
     177      // (This was taken out of vulkan-game for now and replaced with Viewport)
     178      // It will definitely be needed when creating render passes and I could use it in a few other places
     179      VkExtent2D swapChainExtent;
    178180/*** START OF REFACTORED CODE ***/
    179181      vector<VkImageView> swapChainImageViews;
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