Changeset 8dad966 in network-game for common/Message.h
- Timestamp:
- Jun 3, 2013, 11:05:20 PM (11 years ago)
- Branches:
- master
- Children:
- d03ec0f
- Parents:
- 8a4ed74
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
common/Message.h
r8a4ed74 r8dad966 2 2 #define _MESSAGE_H 3 3 4 #define MSG_TYPE_REGISTER 1 5 #define MSG_TYPE_LOGIN 2 6 #define MSG_TYPE_LOGOUT 3 7 #define MSG_TYPE_CHAT 4 8 #define MSG_TYPE_PLAYER 5 // server sends this to update player positions 9 #define MSG_TYPE_PLAYER_MOVE 6 // client sends this when a player wants to move 10 #define MSG_TYPE_OBJECT 7 11 #define MSG_TYPE_REMOVE_OBJECT 8 12 #define MSG_TYPE_PICKUP_FLAG 9 13 #define MSG_TYPE_DROP_FLAG 10 14 #define MSG_TYPE_SCORE 11 15 #define MSG_TYPE_START_ATTACK 12 16 #define MSG_TYPE_ATTACK 13 4 #define MSG_TYPE_REGISTER 1 5 #define MSG_TYPE_LOGIN 2 6 #define MSG_TYPE_LOGOUT 3 7 #define MSG_TYPE_CHAT 4 8 #define MSG_TYPE_PLAYER 5 // server sends this to update player positions 9 #define MSG_TYPE_PLAYER_MOVE 6 // client sends this when a player wants to move 10 #define MSG_TYPE_OBJECT 7 11 #define MSG_TYPE_REMOVE_OBJECT 8 12 #define MSG_TYPE_PICKUP_FLAG 9 13 #define MSG_TYPE_DROP_FLAG 10 14 #define MSG_TYPE_SCORE 11 15 #define MSG_TYPE_START_ATTACK 12 16 #define MSG_TYPE_ATTACK 13 17 #define MSG_TYPE_PROJECTILE 14 18 #define MSG_TYPE_REMOVE_PROJECTILE 14 17 19 18 20 typedef struct
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