Changes in / [a9a1295:ace001a] in network-game
- Location:
- server
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
server/DataAccess.cpp
ra9a1295 race001a 178 178 { 179 179 // each array is the score for one game 180 // the columns are result, team, blue score, red score, and time the game ended180 // the columns are result, team, blue score, and red score 181 181 // for result 0 is defeat and 1 is victory 182 182 // for team, 1 is blue and 2 is red … … 197 197 int i=0; 198 198 while ( ( row = mysql_fetch_row(result)) != NULL ) { 199 gameHistory[i] = new int[ 5];199 gameHistory[i] = new int[4]; 200 200 201 201 int userTeam = atoi(row[2]); 202 int blueScore = atoi(row[3]); 203 int redScore = atoi(row[4]); 204 time_t timeFinished = atoi(row[5]); 202 int blueScore = atoi(row[4]); 203 int redScore = atoi(row[3]); 205 204 int gameResult = -1; 206 205 … … 223 222 gameHistory[i][2] = blueScore; 224 223 gameHistory[i][3] = redScore; 225 gameHistory[i][4] = timeFinished;226 224 227 225 i++; … … 238 236 } 239 237 240 int DataAccess::saveGameHistory(int playerId, int team, int blueScore, int redScore , time_t timeFinished)238 int DataAccess::saveGameHistory(int playerId, int team, int blueScore, int redScore) 241 239 { 242 240 ostringstream oss; 243 241 244 242 cout << "Saving game to db" << endl; 245 oss << playerId << ", " << team << ", " << blueScore << ", " << redScore << ", " << timeFinished;246 247 return insert("gameHistory", "user_id, user_team, blue_score, red_score , time_finished", oss.str());243 oss << playerId << ", " << team << ", " << blueScore << ", " << redScore; 244 245 return insert("gameHistory", "user_id, user_team, blue_score, red_score", oss.str()); 248 246 } 249 247 -
server/DataAccess.h
ra9a1295 race001a 23 23 int* getPlayerRecord(int playerId); 24 24 int** getPlayerGameHistory(int playerId, unsigned int& numGames); 25 int saveGameHistory(int playerId, int team, int blueScore, int redScore , time_t timeFinished);25 int saveGameHistory(int playerId, int team, int blueScore, int redScore); 26 26 27 27 int insert(string table, string rows, string values); -
server/server.cpp
ra9a1295 race001a 200 200 map<unsigned int, Player*>::iterator it; 201 201 202 time_t timeFinished = time(NULL);203 202 for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++) { 204 203 Player* p = it->second; … … 212 211 p->losses++; 213 212 da.updatePlayer(p); 214 da.saveGameHistory(p->getId(), winningTeam, game->getBlueScore(), game->getRedScore() , timeFinished);213 da.saveGameHistory(p->getId(), winningTeam, game->getBlueScore(), game->getRedScore()); 215 214 } 216 215 } … … 614 613 memcpy(serverMsg.buffer+12, &numGames, 4); 615 614 for (unsigned int i=0; i<numGames; i++) { 616 memcpy(serverMsg.buffer+16+i*20, &gameHistory[i][0], 4); 617 memcpy(serverMsg.buffer+20+i*20, &gameHistory[i][1], 4); 618 memcpy(serverMsg.buffer+24+i*20, &gameHistory[i][2], 4); 619 memcpy(serverMsg.buffer+28+i*20, &gameHistory[i][3], 4); 620 memcpy(serverMsg.buffer+32+i*20, &gameHistory[i][4], 4); 615 memcpy(serverMsg.buffer+16+i*16, &gameHistory[i][0], 4); 616 memcpy(serverMsg.buffer+20+i*16, &gameHistory[i][1], 4); 617 memcpy(serverMsg.buffer+24+i*16, &gameHistory[i][2], 4); 618 memcpy(serverMsg.buffer+28+i*16, &gameHistory[i][3], 4); 621 619 delete[] gameHistory[i]; 622 620 }
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