Changeset ad1e2fc in network-game for server/server.cpp


Ignore:
Timestamp:
Dec 23, 2013, 5:06:49 PM (11 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
e5b96e2
Parents:
e62b56c
Message:

When a player picks up a flag, the relevant PLAYER message is now broadcast so all players receive it

File:
1 edited

Legend:

Unmodified
Added
Removed
  • server/server.cpp

    re62b56c rad1e2fc  
    946946         p->serialize(serverMsg.buffer);
    947947
     948         broadcastResponse = true;
     949
    948950         break;
    949951      }
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