Changeset d05c484 in network-game for common/MessageProcessor.h
- Timestamp:
- Jan 19, 2014, 7:40:55 PM (11 years ago)
- Branches:
- master
- Children:
- e5697b1
- Parents:
- 6054f1e
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
common/MessageProcessor.h
r6054f1e rd05c484 5 5 6 6 #include "MessageContainer.h" 7 #include "Player.h" 7 8 8 9 using namespace std; … … 29 30 int sendMessage(NETWORK_MSG *msg, struct sockaddr_in *dest); 30 31 int receiveMessage(NETWORK_MSG *msg, struct sockaddr_in *source); 32 void broadcastMessage(NETWORK_MSG &msg, map<unsigned int, Player*>& players); 31 33 void resendUnackedMessages(); 32 34 void cleanAckedMessages();
Note:
See TracChangeset
for help on using the changeset viewer.