Changeset d2d9286 in opengl-game for vulkan-utils.hpp


Ignore:
Timestamp:
Nov 7, 2019, 2:05:17 AM (5 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
f985231
Parents:
87c8f1a
Message:

In vulkangame, implement the renderScene function to draw a frame in Vulkan and implement a test UI overlay

File:
1 edited

Legend:

Unmodified
Added
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  • vulkan-utils.hpp

    r87c8f1a rd2d9286  
    7070      static void createVulkanImageFromSDLTexture(VkDevice device, VkPhysicalDevice physicalDevice,
    7171            SDL_Texture* texture, VulkanImage& image);
     72      static void populateVulkanImageFromSDLTexture(VkDevice device, VkPhysicalDevice physicalDevice,
     73            VkCommandPool commandPool, SDL_Texture* texture, SDL_Renderer* renderer, VulkanImage& image,
     74            VkQueue graphicsQueue);
    7275      static void createDepthImage(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
    7376            VkFormat depthFormat, VkExtent2D extent, VulkanImage& image, VkQueue graphicsQueue);
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