Changeset d998572 in network-game for server/server.cpp
- Timestamp:
- Jan 19, 2014, 8:19:18 PM (11 years ago)
- Branches:
- master
- Children:
- 9ba9b96
- Parents:
- 1f6233e
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
server/server.cpp
r1f6233e rd998572 171 171 if (p->currentGame != NULL) { 172 172 map<unsigned int, Player*> playersInGame = p->currentGame->getPlayers(); 173 if (p->updateTarget(playersInGame ))173 if (p->updateTarget(playersInGame[p->targetPlayer])) 174 174 { 175 175 serverMsg.type = MSG_TYPE_PLAYER;
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