Changeset d9b6a1c in opengl-game for makefile


Ignore:
Timestamp:
May 24, 2019, 5:37:05 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
98f06d9
Parents:
caa2359
Message:

Print a stack trace in the event of a crash. Currently, the code for this on Windows outputs the stack trace to stderr, not to a log file.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • makefile

    rcaa2359 rd9b6a1c  
    11OS = $(shell uname)
    22CC = g++
    3 CFLAGS = -std=c++0x -Wall -pedantic#-Wextra
     3CFLAGS = -std=c++0x -Wall -pedantic#-Wextra -fno-inline
    44
    55ifeq ($(OS),Darwin)
     
    1515# as this well prevent regenerating .o files for unchanged .cpp files
    1616
    17 newgame: new-game.cpp logger.cpp stb_image.cpp imgui_impl_glfw_gl3.cpp $(IMGUI_FILES)
     17newgame: new-game.cpp logger.cpp stb_image.cpp imgui_impl_glfw_gl3.cpp CrashLogger.cpp $(IMGUI_FILES)
    1818        $(CC) $^ $(DEP) $(CFLAGS) -o $@
    1919
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