Changeset e6c26b8 in network-game for common/MessageProcessor.cpp


Ignore:
Timestamp:
Oct 1, 2013, 8:08:24 PM (11 years ago)
Author:
Dmitry Portnoy <dportnoy@…>
Branches:
master
Children:
95ffe57
Parents:
373089e
Message:

The client dynamically allocates memory for players and passes around a map with player pointers and some includes are now in individual files instead of in Common.h

File:
1 edited

Legend:

Unmodified
Added
Removed
  • common/MessageProcessor.cpp

    r373089e re6c26b8  
    33#include <iostream>
    44#include <fstream>
     5
     6#include "Compiler.h"
     7
     8#if defined WINDOWS
     9   #include <ws2tcpip.h>
     10#endif
     11
     12#include "Common.h"
    513
    614MessageProcessor::MessageProcessor() {
Note: See TracChangeset for help on using the changeset viewer.