Changeset edfd1d0 in network-game for client/makefile


Ignore:
Timestamp:
Dec 25, 2012, 6:27:14 PM (12 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
4c202e0
Parents:
baaf6c8
Message:

Moved the Player class to the common directory, added a position to Player, added a new message type for sending player info, and made the server broadcast player positions everytime it receives and replies to a message

File:
1 edited

Legend:

Unmodified
Added
Removed
  • client/makefile

    rbaaf6c8 redfd1d0  
    33FLAGS = $(LIB_FLAGS)
    44COMMON_PATH = ../common
    5 DEPENDENCIES = Message.o chat.o GuiComponent.o Window.o Textbox.o Button.o
     5DEPENDENCIES = Message.o Player.o chat.o GuiComponent.o Window.o Textbox.o Button.o
    66
    77gameClient : Client/main.cpp $(DEPENDENCIES)
     
    99
    1010Message.o : $(COMMON_PATH)/Message.cpp
     11        $(CC) -c -o $@ $? $(FLAGS)
     12
     13Player.o : $(COMMON_PATH)/Player.cpp
    1114        $(CC) -c -o $@ $? $(FLAGS)
    1215
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