Changeset f133da0 in opengl-game for new-game.cpp


Ignore:
Timestamp:
Sep 16, 2019, 2:09:05 AM (5 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
c6fec84
Parents:
df2cc24
Message:

Add renderScene and renderUI functions to openglgame and use IMGUI to render the main menu

File:
1 edited

Legend:

Unmodified
Added
Removed
  • new-game.cpp

    rdf2cc24 rf133da0  
    397397   cout << "MAX_UNIFORMS: " << MAX_UNIFORMS << endl;
    398398
     399/*** START OF REFACTORED CODE ***/
    399400   // Setup Dear ImGui binding
    400401   IMGUI_CHECKVERSION();
     
    411412   glfwSetMouseButtonCallback(window, mouse_button_callback);
    412413   glfwSetKeyCallback(window, key_callback);
     414/*** END OF REFACTORED CODE ***/
    413415
    414416   glfwSetWindowSizeCallback(window, window_size_callback);
     
    24462448}
    24472449
     2450/*** START OF REFACTORED CODE ***/
    24482451void renderMainMenuGui() {
    24492452   ImGui_ImplGlfwGL3_NewFrame();
     
    24782481   ImGui_ImplGlfwGL3_RenderDrawData(ImGui::GetDrawData());
    24792482}
     2483/*** END OF REFACTORED CODE ***/
    24802484
    24812485void initGuiValueLists(map<string, vector<UIValue>> valueLists) {
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