Changeset f401cac in network-game for server/server.cpp
- Timestamp:
- Feb 18, 2013, 7:41:52 PM (12 years ago)
- Branches:
- master
- Children:
- 66906aa
- Parents:
- 093c141
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
server/server.cpp
r093c141 rf401cac 110 110 } 111 111 112 WorldMap* gameMap = WorldMap::createDefaultMap();112 WorldMap* gameMap = NULL; //WorldMap::createDefaultMap(); 113 113 114 114 sock = socket(AF_INET, SOCK_DGRAM, 0); … … 132 132 cout << "After sleep" << endl; 133 133 134 cout << "Loc before: (" << testP.pos.x << ", " << testP.pos.y << ")" << endl; 135 134 136 testP.move(); 137 138 cout << "Loc after: (" << testP.pos.x << ", " << testP.pos.y << ")" << endl; 135 139 136 140 /*
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