|
|
@7fa452f
|
10 years |
dmp1488 |
Change the player team variable so that 0 means no team, 1 means blue …
|
|
|
@306758e
|
10 years |
dmp1488 |
Remove the serverSide argument from Game::addPlayer() since it's no …
|
|
|
@c666518
|
10 years |
dmp1488 |
Move handleGameEvents and handlePlayers events from the Game class to …
|
|
|
@53643ca
|
10 years |
dmp1488 |
Server loads user profile and game history info from the database, …
|
|
|
@ea17281
|
10 years |
dmp1488 |
Game.addPlayer takes a boolean to indicate wheter it runs on the …
|
|
|
@64a1f4e
|
11 years |
dmp1488 |
Game.addPlayer reset all the player's stats as well
|
|
|
@99cf349
|
11 years |
dmp1488 |
When a player starts moving, the server clears that player's target player
|
|
|
@7f884ea
|
11 years |
dmp1488 |
Map-related structs are now outside of the WorldMap class
|
|
|
@0678d60
|
11 years |
dmp1488 |
All server warnings have been fixed and the WorldMap class has a new …
|
|
|
@5b92307
|
11 years |
dmp1488 |
id and targetPlayer are now both private members of the Player class …
|
|
|
@d05c484
|
11 years |
dmp1488 |
Some game-specific functions moved from server.cpp to the Game class …
|
|
|
@c9f6a1c
|
11 years |
dmp1488 |
New GameSummary class for storing game results
|
|
|
@45734ff
|
11 years |
dmp1488 |
The Game class stores a list of projectiles present in that game
|
|
|
@1d96513
|
11 years |
dmp1488 |
Game class includes projectile list
|
|
|
@ce2bb87
|
11 years |
dmp1488 |
A player can pick up an opponent's flag in an individual game
|
|
|
@402cf86
|
11 years |
dmp1488 |
The server checks player movement in individual games and stops …
|
|
|
@0129700
|
11 years |
dmp1488 |
The Game class validates player movement on the server side
|
|
|
@373089e
|
11 years |
dmp1488 |
The server compiles
|
|
|
@6319311
|
11 years |
dportnoy |
Some redfinition issues related to winsock2 are fixed and a few …
|
|
|
@0693e25
|
11 years |
dmp1488 |
The client draws the map and players in individual games
|
|
|
@ab8fd40
|
11 years |
dmp1488 |
The server can process LEAVE_GAME messages
|
|
|
@233e736
|
11 years |
dportnoy |
Fixed a client-side map loading bug
|
|
|
@b48ef09
|
11 years |
dmp1488 |
New message types and server code for creating and joining games
|
|
|
@b92e6a7
|
11 years |
dmp1488 |
The Game class now has a WorldMap. When a client creates or joins a …
|
|
|
@321fbbc
|
11 years |
dportnoy |
Client only stores the game name and number of players of each game
|
|
|
@2ee386d
|
11 years |
dmp1488 |
Clients store the total number of players in each game
|
|
|
@99afbb8
|
11 years |
dmp1488 |
The server keeps track of games and adds players to them
|
|
|
@f419b09
|
11 years |
dmp1488 |
Added a Game class and new messages types for creating, joining, and …
|