source: network-game/common@ 347d768

Name Size Rev Age Author Last Change
../
Common.cpp 2.8 KB 34bd549   10 years dmp1488 Make client compile on a Mac
Common.h 520 bytes 8554263   11 years dmp1488 Restructuring and code cleanup
Compiler.h 240 bytes 34bd549   10 years dmp1488 Make client compile on a Mac
Game.cpp 5.4 KB 7fa452f   10 years dmp1488 Change the player team variable so that 0 means no team, 1 means blue …
Game.h 1.5 KB 306758e   10 years dmp1488 Remove the serverSide argument from Game::addPlayer() since it's no …
GameSummary.cpp 722 bytes 635ad9b   11 years dmp1488 Correction to GameSummary constructor
GameSummary.h 508 bytes c9f6a1c   11 years dmp1488 New GameSummary class for storing game results
MessageContainer.cpp 2.6 KB 06fc7f7   11 years dmp1488 getMsgTypeString is now defined in MessageContainer.cpp and the …
MessageContainer.h 1.5 KB fd9cdb5   10 years dmp1488 Add new player profile screen, accessible from the lobby, which shows …
MessageProcessor.cpp 5.3 KB ea17281   10 years dmp1488 Game.addPlayer takes a boolean to indicate wheter it runs on the …
MessageProcessor.h 1.1 KB d05c484   11 years dmp1488 Some game-specific functions moved from server.cpp to the Game class …
Player.cpp 6.6 KB 7fa452f   10 years dmp1488 Change the player team variable so that 0 means no team, 1 means blue …
Player.h 1.8 KB 7fa452f   10 years dmp1488 Change the player team variable so that 0 means no team, 1 means blue …
Projectile.cpp 2.3 KB 9ba9b96   11 years dmp1488 All ids should now be unsigned ints
Projectile.h 694 bytes 9ba9b96   11 years dmp1488 All ids should now be unsigned ints
WorldMap.cpp 8.7 KB 3ea1839   10 years dportnoy Fix Mac compiler warnings
WorldMap.h 1.5 KB 7f884ea   11 years dmp1488 Map-related structs are now outside of the WorldMap class
  • Property mode set to 040000
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