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source:
network-game
/
common
/
WorldMap.cpp
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Diff
Rev
Age
Author
Log Message
(edit)
@0678d60
11 years
dmp1488
All server warnings have been fixed and the
WorldMap
class has a new …
(edit)
@9ba9b96
11 years
dmp1488
All ids should now be unsigned ints
(edit)
@233e736
11 years
dportnoy
Fixed a client-side map loading bug
(edit)
@88258c9
11 years
dmp1488
Removed some unnecessary debug statements
(edit)
@b92e6a7
11 years
dmp1488
The Game class now has a
WorldMap
. When a client creates or joins a …
(edit)
@b72ed16
11 years
dmp1488
Included crypt header and reduced debug messages during map load
(edit)
@b650f8a
11 years
dmp1488
Increased the map size
(edit)
@e4c60ba
11 years
dmp1488
Players can turn in flags they have picked up to their own flag sites
(edit)
@7511a2b
11 years
dmp1488
Resolved a bug where objects with duplicate ids were getting created
(edit)
@e487381
11 years
dmp1488
The server removes objects from its map when they are picked up by …
(edit)
@b81cea1
11 years
dmp1488
Fix a bug that prevents the player from moving anywhere
(edit)
@5f868c0
11 years
dmp1488
Added partial server support for new messages for sending item info
(edit)
@6e66ffd
11 years
dmp1488
Add functions to the
WorldMap
class to allow the server to notify …
(edit)
@05051c7
11 years
dmp1488
Added support for objects that can be at any pixel on the map, not …
(edit)
@b26229c
11 years
dmp1488
Some more map debugging
(edit)
@a1a3bd5
12 years
dmp1488
Made client changes for smooth player movement, changed the player …
(edit)
@7b43385
12 years
dmp1488
Smooth player movement now works, albeit poorly.
(edit)
@f401cac
12 years
dmp1488
Fixed some bugs in the player movement code
(edit)
@384b7e0
12 years
dmp1488
The client displays a small map upon login and lets the user move around
(add)
@62ee2ce
12 years
dmp1488
The client shows the map and converts between screen and map coordinates
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