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@5b1e31e
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11 years |
dmp1488 |
Fix some bugs related to player attack and movement
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@ff2133a
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11 years |
dmp1488 |
Move player chasing behavior to the Player class so the same behavior …
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@11d21ee
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11 years |
dmp1488 |
When a player tries to attack someone, they will now move toward the …
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@8795a38
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11 years |
dmp1488 |
Fix a bug where a projectile deals damage to the wrong player when it …
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@8dad966
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11 years |
dmp1488 |
Added server support for player attack animations and cooldowns and …
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@8a4ed74
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11 years |
dmp1488 |
Made some minor server changes to help handle player attacks
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@4b4b153
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11 years |
dmp1488 |
The server can receive, but does not yet process, START_ATTACK and …
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@46fa35a
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11 years |
dmp1488 |
The server randomly chooses a player's class when they log on
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@446dc65
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11 years |
dmp1488 |
A player can only turn the enemy flag in if their own flag is at their …
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@b8601ee
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11 years |
dmp1488 |
The server keeps track of each team's score and sends SCORE meesages …
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@5c84d54
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11 years |
dmp1488 |
The server only checks if a player should pick up a flag when it gets …
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@e330873
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11 years |
dmp1488 |
Fixed a segfault related to incrementing an iterator past the end of a list
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@5299436
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11 years |
dmp1488 |
Added a PICKUP_FLAG message type
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@7553db9
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11 years |
dmp1488 |
Turning in flags works correctly in all cases and players can no …
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@e4c60ba
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11 years |
dmp1488 |
Players can turn in flags they have picked up to their own flag sites
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@df79cfd
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11 years |
dmp1488 |
The server assigns a random team to each player when they login
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@b8cb03f
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11 years |
dmp1488 |
Changed some server-side debugging statements
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@e487381
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11 years |
dmp1488 |
The server removes objects from its map when they are picked up by …
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@b07eeac
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11 years |
dmp1488 |
Players pick up flags when they get close to the flag objects, not the …
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@23559e7
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11 years |
dmp1488 |
Move player interaction with objects on the map from Player::move to …
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@5f868c0
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11 years |
dmp1488 |
Added partial server support for new messages for sending item info
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@6e66ffd
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11 years |
dmp1488 |
Add functions to the WorldMap class to allow the server to notify …
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@b26229c
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11 years |
dmp1488 |
Some more map debugging
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@2864d8e
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11 years |
dmp1488 |
Added some debugging info
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@e76055f
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11 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
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@d69eb32
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11 years |
dmp1488 |
Re-enabled sending PLAYER_MOVE messages when a player encounters an …
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@430c80e
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11 years |
dmp1488 |
Fixed elapsed time calculation for server-side player movement
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@a72bbde
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11 years |
dmp1488 |
Removed some unused code for updating player positions server-side …
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@876add0
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11 years |
dmp1488 |
Re-added server-side player movement/validation
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@74b8e79
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11 years |
dmp1488 |
Deleted some commented code
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@d211210
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12 years |
dmp1488 |
Add server-side checking of player movement
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@7b43385
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12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
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@8f85180
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12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
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@66906aa
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12 years |
dmp1488 |
The server should now smoothly move players to their targets
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@f401cac
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12 years |
dmp1488 |
Fixed some bugs in the player movement code
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@60017fc
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12 years |
dmp1488 |
Added code for player movement
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@60b77d2
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12 years |
dmp1488 |
Added a Map class
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@b128109
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12 years |
dmp1488 |
Added MSG_TYPE_PLAYER_MOVE, which allows players to tell the server …
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@594d2e9
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12 years |
dmp1488 |
When a user logs in, the server sends a message with the player info …
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@8a3ef42
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12 years |
dmp1488 |
Fixed a bug where the server message type wsasn't being set correctly …
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@1106210
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12 years |
dmp1488 |
Changed the player serialization code
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@092817a
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12 years |
dmp1488 |
Revoed some old database test files
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@01d0d00
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12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
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@3b8adee
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12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
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@edfd1d0
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12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
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@da692b9
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12 years |
dmp1488 |
Fixed some minor server bugs
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@3b1efcc
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12 years |
dmp1488 |
The server sends back an error on failed registration and sends chat …
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@b53c6b3
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12 years |
dmp1488 |
Capitalized the filenames in common/*
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@cbc595d
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12 years |
dmp1488 |
Changed a few minor things on the server
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@41ad8ed
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12 years |
dmp1488 |
The server properly handles registration messages
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@371ce29
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12 years |
dmp1488 |
The server now uses nonblocking sockets and sleep to free up cpu usage
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@59061f6
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12 years |
dmp1488 |
Added new data access methods to save and retrieve player data
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@36082e8
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12 years |
dmp1488 |
Moved the database code to a new class
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@8e540f4
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12 years |
dmp1488 |
Created a separate function for processing error messages, began …
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@73f75c1
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12 years |
dmp1488 |
Created findPlayerByAddr and added some more checks on the client name …
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@633f42a
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12 years |
dmp1488 |
Fixed a bug related to a player logging out
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@07028b9
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12 years |
dmp1488 |
The server now accepts and processes logout messages
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@d2b411a
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12 years |
dmp1488 |
Server correctly receives and replies to login and chat messages by …
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@2488852
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12 years |
dmp1488 |
Added the player class, added a list of logged-in players, and changed …
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@cb1f288
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12 years |
dmp1488 |
Fixed a bug with detecting the client Hello message
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@e084950
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12 years |
dmp1488 |
Converted the server to use sendMessage and receiveMessage and it now …
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@ba43374
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12 years |
dmp1488 |
Added .gitignore files and a folder for the client
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@e3535b3
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12 years |
dmp1488 |
Initial commit for server
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