|
|
@cbe946d
|
5 years |
dmp1488 |
Add separate shaders for the scene and overlay to the Vulkan project …
feature/imgui-sdl
points-test
|
|
|
@9cd92ae
|
5 years |
dmitry.portnoy |
Update TODO and remove some unused files
feature/imgui-sdl
points-test
|
|
|
@972aca1
|
5 years |
dmp1488 |
Update the Visual Studio project to VS2019
feature/imgui-sdl
points-test
|
|
|
@f024d59
|
5 years |
dmp1488 |
Add settings for a Visual Studio x64 build
feature/imgui-sdl
points-test
|
|
|
@6abfd07
|
5 years |
dmitry.portnoy |
Create a log with a stack-trace when the game crashes
feature/imgui-sdl
points-test
|
|
|
@d9b6a1c
|
5 years |
dmitry.portnoy |
Print a stack trace in the event of a crash. Currently, the code for …
feature/imgui-sdl
points-test
|
|
|
@caa2359
|
5 years |
dmp1488 |
Fix some logging code errors
feature/imgui-sdl
points-test
|
|
|
@db06984
|
6 years |
dmp1488 |
Create a particle system that will later be used to render exploding …
feature/imgui-sdl
points-test
|
|
|
@0e0f851
|
6 years |
dmp1488 |
Add a dedicated shader for asteroids, add an OpenGL debug callback, …
feature/imgui-sdl
points-test
|
|
|
@9f9f9a7
|
6 years |
dmp1488 |
Improve the laser rendering algorithm by using a translucent white …
feature/imgui-sdl
points-test
|
|
|
@b155f13
|
6 years |
dmp1488 |
WIP: Start writing code for rendering lasers
feature/imgui-sdl
points-test
|
|
|
@dba67b2
|
6 years |
dmp1488 |
Update the project to GLM 0.9.9, add the README to the Visual Studio …
feature/imgui-sdl
points-test
|
|
|
@b1d8ddc
|
6 years |
dmp1488 |
Add some VS project settings for 64-bit builds
feature/imgui-sdl
points-test
|
|
|
@1c81bf0
|
6 years |
dmp1488 |
Remove imgui_example.cpp from the Visual Studio project and add …
feature/imgui-sdl
points-test
|
|
|
@c58ebc3
|
6 years |
dmp1488 |
Create an IMGUI folder for the imgui library files.
feature/imgui-sdl
points-test
|
|
|
@54b6d6b
|
6 years |
dmp1488 |
Remove gl3w from the ImGui project and use glew instead
feature/imgui-sdl
points-test
|
|
|
@4e0b82b
|
6 years |
dmp1488 |
Add an ImGui example project
feature/imgui-sdl
points-test
|
|
|
@05e43cf
|
6 years |
dmp1488 |
Move the points for all models into one vbo
feature/imgui-sdl
points-test
|
|
|
@e856d62
|
6 years |
dmp1488 |
Make texture images appear right-side up and streamline the code for …
feature/imgui-sdl
points-test
|
|
|
@b73cb3b
|
6 years |
dmp1488 |
Fix all issues with object click detection, and add the shader files …
feature/imgui-sdl
points-test
|
|
|
@6f73e0c
|
7 years |
dmp1488 |
In the Visual Studio project, make the include and lib paths relative.
feature/imgui-sdl
points-test
|
|
|
@1099b95
|
7 years |
dmp1488 |
Make the Windows build use static versions of glew and glfw3
feature/imgui-sdl
points-test
|
|
|
@21de283
|
7 years |
dmp1488 |
Create a VS project for the new version of the game
feature/imgui-sdl
points-test
|