source: opengl-game/NewOpenGLGame.vcxproj

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(edit) @0e0f851   6 years dmp1488 Add a dedicated shader for asteroids, add an OpenGL debug callback, … feature/imgui-sdl points-test
(edit) @9f9f9a7   6 years dmp1488 Improve the laser rendering algorithm by using a translucent white … feature/imgui-sdl points-test
(edit) @b155f13   6 years dmp1488 WIP: Start writing code for rendering lasers feature/imgui-sdl points-test
(edit) @dba67b2   6 years dmp1488 Update the project to GLM 0.9.9, add the README to the Visual Studio … feature/imgui-sdl points-test
(edit) @b1d8ddc   7 years dmp1488 Add some VS project settings for 64-bit builds feature/imgui-sdl points-test
(edit) @1c81bf0   7 years dmp1488 Remove imgui_example.cpp from the Visual Studio project and add … feature/imgui-sdl points-test
(edit) @c58ebc3   7 years dmp1488 Create an IMGUI folder for the imgui library files. feature/imgui-sdl points-test
(edit) @54b6d6b   7 years dmp1488 Remove gl3w from the ImGui project and use glew instead feature/imgui-sdl points-test
(edit) @4e0b82b   7 years dmp1488 Add an ImGui example project feature/imgui-sdl points-test
(edit) @05e43cf   7 years dmp1488 Move the points for all models into one vbo feature/imgui-sdl points-test
(edit) @e856d62   7 years dmp1488 Make texture images appear right-side up and streamline the code for … feature/imgui-sdl points-test
(edit) @b73cb3b   7 years dmp1488 Fix all issues with object click detection, and add the shader files … feature/imgui-sdl points-test
(edit) @6f73e0c   7 years dmp1488 In the Visual Studio project, make the include and lib paths relative. feature/imgui-sdl points-test
(edit) @1099b95   7 years dmp1488 Make the Windows build use static versions of glew and glfw3 feature/imgui-sdl points-test
(add) @21de283   7 years dmp1488 Create a VS project for the new version of the game feature/imgui-sdl points-test
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