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source:
opengl-game
/
sdl-game.cpp
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Rev
Age
Author
Log Message
(edit)
@85b5fec
3 years
dportnoy
Use the new UI system in SDLGame as well
feature/imgui-sdl
(edit)
@187b0f5
3 years
dportnoy
Change
VulkanGame
and SDLGame to only use discrete GPUs and switch the …
feature/imgui-sdl
(edit)
@40eb092
4 years
dportnoy
In SDLGame, implement the game UI using
ImGui
feature/imgui-sdl
(edit)
@6053b24
4 years
dportnoy
Read events from
GameGui
in both
VulkanGame
and SDLGame and don't pass …
feature/imgui-sdl
(edit)
@8d96e95
4 years
dportnoy
Avoid recreating the swap chain when the window is minimized
feature/imgui-sdl
(edit)
@81869ef
4 years
dportnoy
Avoid rendering frames while the window is minimized
feature/imgui-sdl
(edit)
@484334e
4 years
dportnoy
In
VulkanGame
, correctly recreate the swap chain during the render …
feature/imgui-sdl
(edit)
@880cfc2
4 years
dportnoy
Remove some of the example windows from SDLGame and cleanup some code
feature/imgui-sdl
(edit)
@737c26a
4 years
dportnoy
Perform minor reformatting in SDLGame
feature/imgui-sdl
(edit)
@28ea92f
4 years
dportnoy
Rename the flag for recreating the swap chain to …
feature/imgui-sdl
(edit)
@4e2c709
4 years
dportnoy
In
VulkanGame
, separate renderScene() into renderFrame() and …
feature/imgui-sdl
(edit)
@c6f0793
4 years
dportnoy
Use done instead of quit as the game loop flag and change it to an …
feature/imgui-sdl
(edit)
@8b823e7
4 years
dportnoy
Create an error-checking macro to check Vulkan function results, which …
feature/imgui-sdl
(edit)
@ce9dc9f
4 years
dportnoy
Remove all dependencies on VulkanH functions and structures from SDLGame
feature/imgui-sdl
(edit)
@6493e43
4 years
dportnoy
In sdl-game, add support for using separate graphics and present …
feature/imgui-sdl
(add)
@3b7d497
4 years
dportnoy
Start implementing an ImGUI ui on top of SDL and Vulkan using some …
feature/imgui-sdl
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