source: opengl-game/vulkan-game.cpp

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(edit) @eea05dd   5 years dmp1488 Create a Vulkan image and fill it with image data loaded from a file feature/imgui-sdl points-test
(edit) @c7fb883   5 years dmp1488 Create a descriptor pool and descriptor sets for the mvp matrix ubo, … feature/imgui-sdl points-test
(edit) @de32fda   5 years dmp1488 Create a ubo and update it with the MVP matrix every frame feature/imgui-sdl points-test
(edit) @cae7a2c   5 years dmp1488 Use an index buffer to avoid having duplicate points in the vertex buffer feature/imgui-sdl points-test
(edit) @d9ef6ab   5 years dmitry.portnoy Use a staging buffer to help move the vertex data to device local … feature/imgui-sdl points-test
(edit) @80edd70   5 years dmp1488 Use a vertex buffer to store the points to be rendered feature/imgui-sdl points-test
(edit) @8667f76   5 years dmitry.portnoy Move getWindowSize and getRequiredExtensions to the game gui feature/imgui-sdl points-test
(edit) @0e6ecf3   5 years dmitry.portnoy Create a game gui implementation using glfw3 and move window … feature/imgui-sdl points-test
(edit) @75108ef   5 years dmitry.portnoy Enable and detect window resizing and recreate the swap chain when it … feature/imgui-sdl points-test
(edit) @47bff4c   5 years dmitry.portnoy Create the commnand buffers and sync objects feature/imgui-sdl points-test
(edit) @ebeb3aa   5 years dmp1488 Create the frame buffers feature/imgui-sdl points-test
(edit) @fd70015   5 years dmp1488 Create the graphics pipeline feature/imgui-sdl points-test
(edit) @be34c9a   5 years dmp1488 Create the render pass feature/imgui-sdl points-test
(edit) @84216c7   5 years dmp1488 Finish creating the rendering pipeline feature/imgui-sdl points-test
(edit) @e09ad38   5 years dmp1488 Create the pipeline shader stage feature/imgui-sdl points-test
(edit) @4befb76   5 years dmitry.portnoy Create a bash script for compiling shaders to SPIR-V files feature/imgui-sdl points-test
(edit) @bfd620e   5 years dmitry.portnoy Create the swap chain feature/imgui-sdl points-test
(edit) @321272c   5 years dmitry.portnoy Create an SDL surface and usse it to fill the window with a white … feature/imgui-sdl points-test
(edit) @98f3232   5 years dmitry.portnoy Use GameGui as the base class for GameGui_SDL feature/imgui-sdl points-test
(edit) @1c6cd5e   5 years dmp1488 Create the VulkanGame VS2019 project and add it to the NewOpenGLGame … feature/imgui-sdl points-test
(edit) @b3671b5   5 years dmitry.portnoy Create a window surface and presentation queue feature/imgui-sdl points-test
(edit) @909b51a   5 years dmitry.portnoy Select a physical device and create a logical device for it feature/imgui-sdl points-test
(edit) @80de39d   5 years dmitry.portnoy Finish configuring validation layers feature/imgui-sdl points-test
(edit) @a8f0577   5 years dmitry.portnoy Fix validation layer integration feature/imgui-sdl points-test
(edit) @7dcd925   5 years dmitry.portnoy Add a working reference example for validation layers feature/imgui-sdl points-test
(edit) @b6127d2   5 years dmp1488 Enable validation extensions feature/imgui-sdl points-test
(edit) @826df16   5 years dmp1488 Make the new Vulkan project work in Linux Mint feature/imgui-sdl points-test
(add) @03f4c64   5 years dmp1488 Create an initial program and makefile config that uses Vulkan feature/imgui-sdl points-test
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