Timeline
Nov 11, 2014:
- 1:26 AM Changeset in network-game [85da778] by
- Convert the client to use the PlayerTeam enum
- 1:20 AM Changeset in network-game [48801af] by
- Use an enum for the player's team
- 1:05 AM Changeset in network-game [c941e07] by
- Only load the db settings once and actually use the loaded settings …
Nov 10, 2014:
- 3:15 AM Changeset in network-game [a9a1295] by
- Merge branch 'master' of github.com:weretaco/network-game
- 3:15 AM Changeset in network-game [ace001a] by
- On the player's profile page, print the actual time each game ended.
- 3:12 AM Changeset in network-game [426fb84] by
- Save the actual time a game ends to the databse and send it to the …
- 1:29 AM Changeset in network-game [347d768] by
- Add time_finished to the gameHistory table, switch the order of …
Nov 8, 2014:
- 1:38 AM Changeset in network-game [7fa452f] by
- Change the player team variable so that 0 means no team, 1 means blue …
- 1:13 AM Changeset in network-game [306758e] by
- Remove the serverSide argument from Game::addPlayer() since it's no …
Nov 7, 2014:
- 12:28 AM Changeset in network-game [f3dfead] by
- Load the db settings file only once instead of many times
- 12:17 AM Changeset in network-game [5037b4b] by
- Change the users table to make honor, wins, and losses all unsigned ints
Note:
See TracTimeline
for information about the timeline view.