Timeline
Jun 21, 2021:
- 4:12 PM Changeset in opengl-game [67527a5]feature/imgui-sdl by
- Switch all per-object buffers to be dynamic uniform buffers instead of …
Jun 20, 2021:
- 9:27 PM Changeset in opengl-game [b01b50c]feature/imgui-sdl by
- Rename all BufferSets named storageBuffers_* to objectBuffers_*
- 7:05 PM Changeset in opengl-game [2f4ff8c]feature/imgui-sdl by
- Change the uniform buffers to always be mapped instead of mapping them …
Jun 17, 2021:
- 11:59 PM Changeset in opengl-game [90880fb]feature/imgui-sdl by
- Start using the VulkanBuffer class for the non-per-object uniforms …
Jun 11, 2021:
- 10:05 PM Changeset in opengl-game [5ea0a37]feature/imgui-sdl by
- Add a function to VulkanBuffer to return a pointer to the buffer …
- 8:12 PM Changeset in opengl-game [6486ba8]feature/imgui-sdl by
- Rewrite some parts of SDLGame and VulkanGame to store per-object …
- 2:35 PM Changeset in opengl-game [c1ec4f6]feature/imgui-sdl by
- Remove the modified field from the SceneObject object
Jun 10, 2021:
- 2:58 PM Changeset in opengl-game [b7fc3c2]feature/imgui-sdl by
- Modify the VulkanBuffer class to take a range and to align data based …
Note:
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