Timeline



Feb 18, 2013:

7:58 PM Changeset in network-game [66906aa] by dportnoy <dmp1488@…>
The server should now smoothly move players to their targets
7:41 PM Changeset in network-game [f401cac] by dportnoy <dmp1488@…>
Fixed some bugs in the player movement code
7:00 PM Changeset in network-game [093c141] by dportnoy <dmp1488@…>
Merge branch 'master' of github.com:weretaco/network-game
6:58 PM Changeset in network-game [60017fc] by dportnoy <dmp1488@…>
Added code for player movement

Feb 12, 2013:

8:42 PM Changeset in network-game [384b7e0] by dportnoy <dmp1488@…>
The client displays a small map upon login and lets the user move around

Feb 5, 2013:

7:02 PM Changeset in network-game [62ee2ce] by dportnoy <dmp1488@…>
The client shows the map and converts between screen and map coordinates
3:40 PM Changeset in network-game [60b77d2] by dportnoy <dmp1488@…>
Added a Map class

Jan 29, 2013:

7:34 PM Changeset in network-game [b128109] by dportnoy <dmp1488@…>
Added MSG_TYPE_PLAYER_MOVE, which allows players to tell the server …
7:30 PM Changeset in network-game [5806dc2] by dportnoy <dmp1488@…>
Simplified Player serialization code
7:19 PM Changeset in network-game [ad5d122] by dportnoy <dmp1488@…>
Fixed a bug with Player serialization
7:04 PM Changeset in network-game [80b3f94] by dportnoy <dmp1488@…>
Cjamged tje serialize/deserialize functions for Player
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