Timeline
Jul 24, 2019:
- 4:34 AM Changeset in opengl-game [de32fda]feature/imgui-sdlpoints-test by
- Create a ubo and update it with the MVP matrix every frame
- 2:59 AM Changeset in opengl-game [cae7a2c]feature/imgui-sdlpoints-test by
- Use an index buffer to avoid having duplicate points in the vertex buffer
Jul 23, 2019:
- 10:14 PM Changeset in opengl-game [d9ef6ab]feature/imgui-sdlpoints-test by
- Use a staging buffer to help move the vertex data to device local …
- 4:02 AM Changeset in opengl-game [80edd70]feature/imgui-sdlpoints-test by
- Use a vertex buffer to store the points to be rendered
Jul 19, 2019:
- 9:49 PM Changeset in opengl-game [8667f76]feature/imgui-sdlpoints-test by
- Move getWindowSize and getRequiredExtensions to the game gui
- 8:50 PM Changeset in opengl-game [0e6ecf3]feature/imgui-sdlpoints-test by
- Create a game gui implementation using glfw3 and move window …
- 5:59 PM Changeset in opengl-game [75108ef]feature/imgui-sdlpoints-test by
- Enable and detect window resizing and recreate the swap chain when it …
- 3:03 PM Changeset in opengl-game [47bff4c]feature/imgui-sdlpoints-test by
- Create the commnand buffers and sync objects
Jul 16, 2019:
- 4:19 AM Changeset in opengl-game [ebeb3aa]feature/imgui-sdlpoints-test by
- Create the frame buffers
- 3:59 AM Changeset in opengl-game [fd70015]feature/imgui-sdlpoints-test by
- Create the graphics pipeline
Jul 15, 2019:
- 1:35 PM Changeset in opengl-game [be34c9a]feature/imgui-sdlpoints-test by
- Create the render pass
Jul 14, 2019:
- 9:40 PM Changeset in opengl-game [84216c7]feature/imgui-sdlpoints-test by
- Finish creating the rendering pipeline
- 4:15 AM Changeset in opengl-game [e09ad38]feature/imgui-sdlpoints-test by
- Create the pipeline shader stage
Jul 13, 2019:
- 8:01 PM Changeset in opengl-game [c458c58]feature/imgui-sdlpoints-test by
- Create a Windows batch file to compile the shaders into SPIR-V files …
- 7:31 PM Changeset in opengl-game [4befb76]feature/imgui-sdlpoints-test by
- Create a bash script for compiling shaders to SPIR-V files
Jul 12, 2019:
- 5:23 PM Changeset in opengl-game [bfd620e]feature/imgui-sdlpoints-test by
- Create the swap chain
Jul 11, 2019:
- 8:40 PM Changeset in opengl-game [321272c]feature/imgui-sdlpoints-test by
- Create an SDL surface and usse it to fill the window with a white …
- 3:53 PM Changeset in opengl-game [98f3232]feature/imgui-sdlpoints-test by
- Use GameGui as the base class for GameGui_SDL
- 2:54 PM Changeset in network-game [7f9b01c]master by
- Update the readme
Jul 10, 2019:
- 3:38 AM Changeset in opengl-game [f286a10]feature/imgui-sdlpoints-test by
- Remove some old and unused files
- 3:10 AM Changeset in opengl-game [1c6cd5e]feature/imgui-sdlpoints-test by
- Create the VulkanGame VS2019 project and add it to the NewOpenGLGame …
Jul 8, 2019:
- 9:03 PM Changeset in opengl-game [b3671b5]feature/imgui-sdlpoints-test by
- Create a window surface and presentation queue
- 7:47 PM Changeset in opengl-game [909b51a]feature/imgui-sdlpoints-test by
- Select a physical device and create a logical device for it
- 6:08 PM Changeset in opengl-game [80de39d]feature/imgui-sdlpoints-test by
- Finish configuring validation layers
- 5:01 PM Changeset in opengl-game [a8f0577]feature/imgui-sdlpoints-test by
- Fix validation layer integration
- 12:21 AM Changeset in opengl-game [7dcd925]feature/imgui-sdlpoints-test by
- Add a working reference example for validation layers
Jul 3, 2019:
- 2:24 AM Changeset in opengl-game [b6127d2]feature/imgui-sdlpoints-test by
- Enable validation extensions
Jul 2, 2019:
- 5:16 PM Changeset in opengl-game [ab65f84]feature/imgui-sdlpoints-test by
- Get the vulkangame makefile target working in both Linux and OSX
- 1:54 AM Changeset in opengl-game [826df16]feature/imgui-sdlpoints-test by
- Make the new Vulkan project work in Linux Mint
- 12:51 AM Changeset in opengl-game [f898c5f]feature/imgui-sdlpoints-test by
- Add files from the vulkan tutorial
- 12:39 AM Changeset in opengl-game [86a820e]feature/imgui-sdlpoints-test by
- Merge branch 'master' of medievaltech.com:opengl-game
Jul 1, 2019:
- 1:47 PM Changeset in opengl-game [aeedfb3]feature/imgui-sdlpoints-test by
- Add minor updates to the Vulkan code
Jun 30, 2019:
- 8:15 PM Changeset in opengl-game [a8c958b]feature/imgui-sdlpoints-test by
- Update TODO
- 8:10 PM Changeset in opengl-game [754cf5a]feature/imgui-sdlpoints-test by
- Merge branch 'master' of medievaltech.com:opengl-game
- 8:10 PM Changeset in opengl-game [972aca1]feature/imgui-sdlpoints-test by
- Update the Visual Studio project to VS2019
- 7:34 PM Changeset in opengl-game [f024d59]feature/imgui-sdlpoints-test by
- Add settings for a Visual Studio x64 build
Jun 26, 2019:
- 4:44 AM Changeset in opengl-game [71876b9]feature/imgui-sdlpoints-test by
- Start integrating SDL in Linux Mint
Jun 25, 2019:
- 4:11 AM Changeset in opengl-game [03f4c64]feature/imgui-sdlpoints-test by
- Create an initial program and makefile config that uses Vulkan
Note:
See TracTimeline
for information about the timeline view.