Timeline
Jun 17, 2021:
- 11:59 PM Changeset in opengl-game [90880fb]feature/imgui-sdl by
- Start using the VulkanBuffer class for the non-per-object uniforms …
Jun 11, 2021:
- 10:05 PM Changeset in opengl-game [5ea0a37]feature/imgui-sdl by
- Add a function to VulkanBuffer to return a pointer to the buffer …
- 8:12 PM Changeset in opengl-game [6486ba8]feature/imgui-sdl by
- Rewrite some parts of SDLGame and VulkanGame to store per-object …
- 2:35 PM Changeset in opengl-game [c1ec4f6]feature/imgui-sdl by
- Remove the modified field from the SceneObject object
Jun 10, 2021:
- 2:58 PM Changeset in opengl-game [b7fc3c2]feature/imgui-sdl by
- Modify the VulkanBuffer class to take a range and to align data based …
Jun 9, 2021:
- 6:41 PM Changeset in opengl-game [bb76950]feature/imgui-sdl by
- Change VulkanGame::resizeBufferSet() to take a buffer size instead of …
- 12:38 AM Changeset in opengl-game [6bac215]feature/imgui-sdl by
- Rewrite a large portion of the VulkanBuffer class, start using it more …
Jun 8, 2021:
- 11:19 PM Changeset in opengl-game [8dcbf62]feature/imgui-sdl by
- Add some functionality to VulkanBuffer, and modify …
- 3:21 PM Changeset in opengl-game [8aa4888]feature/imgui-sdl by
- Add buffer usages and memory properties to BufferSet and save them (to …
- 2:29 PM Changeset in opengl-game [c074f81]feature/imgui-sdl by
- Change VulkanUtils::copyDataToMemory() to always require a size and to …
Jun 7, 2021:
- 11:59 PM Changeset in opengl-game [567fa88]feature/imgui-sdl by
- Change createRenderCommands() to support dynamic offsets
May 20, 2021:
- 3:50 PM Changeset in opengl-game [58453c3]feature/imgui-sdl by
- Remove the swapChainImages parameter from the GraphicsPipeline_Vulkan …
May 19, 2021:
- 7:16 PM Changeset in opengl-game [c163d81]feature/imgui-sdl by
- Use BufferSet objects to store data related to uniform and storage …
- 4:49 PM Changeset in opengl-game [1abebc1]feature/imgui-sdl by
- Remove the storageBuffers parameter from addObject() since it is no …
Note:
See TracTimeline
for information about the timeline view.