source: network-game/common@ e487381

Name Size Rev Age Author Last Change
../
WorldMap.h 1.4 KB e487381   11 years dmp1488 The server removes objects from its map when they are picked up by …
WorldMap.cpp 6.9 KB e487381   11 years dmp1488 The server removes objects from its map when they are picked up by …
Player.h 874 bytes 74b8e79   11 years dmp1488 Deleted some commented code
Player.cpp 2.7 KB b81cea1   11 years dmp1488 Fix a bug that prevents the player from moving anywhere
Message.h 659 bytes 626e5b0   11 years dmp1488 The client sends a DROP_FLAG message when the user presses D
Message.cpp 808 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Common.h 635 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.cpp 1.2 KB b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
  • Property mode set to 040000
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