Changeset 0e09340 in opengl-game for game-gui-sdl.cpp


Ignore:
Timestamp:
Sep 27, 2019, 8:21:48 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
fa9fa1c
Parents:
6fc24c7
Message:

In vulkangame, detect when the framebuffer is resized

File:
1 edited

Legend:

Unmodified
Added
Removed
  • game-gui-sdl.cpp

    r6fc24c7 r0e09340  
    9393            break;
    9494         case SDL_WINDOWEVENT:
    95             event->type = UI_EVENT_WINDOW;
     95            if (e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
     96               e.window.event == SDL_WINDOWEVENT_MINIMIZED ||
     97               e.window.event == SDL_WINDOWEVENT_MAXIMIZED) {
     98               event->type = UI_EVENT_WINDOWRESIZE;
     99            } else {
     100               event->type = UI_EVENT_WINDOW;
     101            }
    96102            break;
    97103         case SDL_KEYUP:
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