Changeset 9067efc in opengl-game for vulkan-game.cpp


Ignore:
Timestamp:
Feb 14, 2021, 1:32:15 AM (4 years ago)
Author:
Dmitry Portnoy <dportnoy@…>
Branches:
feature/imgui-sdl
Children:
9c0a614
Parents:
c6f0793
git-author:
Dmitry Portnoy <dportnoy@…> (02/14/21 01:27:41)
git-committer:
Dmitry Portnoy <dportnoy@…> (02/14/21 01:32:15)
Message:

Use resourceCommandPool in a few more places in VulkanGame

File:
1 edited

Legend:

Unmodified
Added
Removed
  • vulkan-game.cpp

    rc6f0793 r9067efc  
    939939      // TODO: I'm pretty sure this severely slows down the pipeline since this functions waits for the copy to be
    940940      // complete before continuing. See if I can find a more efficient method.
    941       VulkanUtils::populateVulkanImageFromSDLTexture(device, physicalDevice, commandPool, uiOverlay, renderer,
     941      VulkanUtils::populateVulkanImageFromSDLTexture(device, physicalDevice, resourceCommandPool, uiOverlay, renderer,
    942942         sdlOverlayImage, graphicsQueue);
    943943
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