Changeset eba8c0c in opengl-game for upgrade-TODO.txt
- Timestamp:
- Aug 29, 2019, 9:13:58 PM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- 0df3c9a
- Parents:
- e8ebc76
- File:
-
- 1 edited
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upgrade-TODO.txt
re8ebc76 reba8c0c 1 - Create shader configs in Vulkan and sample vertex data for all the shaders currently used in OpenGL 2 - Rewrite the system to store scene objects, copy their vertex data to vertex buffers and 3 resize the vertex buffers as needed to be used with Vulkan 4 - Copy the UI overlay system from the Vulkan implementation to build the UI on top of 1 5 - Upgrade the UI from ImGui to SDL 2 6 - Could probably use the existing window / event system 3 7 - Create buttons with text and events in SDL 4 - Create shader configs in Vulkan and sample vertex data for all the shaders currently used in OpenGL5 - Rewrite the system to store scene objects, copy their vertex data to vertex buffers and6 resize the vertex buffers as needed to be used with Vulkan7 8 - Implement the ability to listen for mouse clicks and keystrokes 8 9 - Assuming SDL supports detecting key presses and key releases, re-implement the key state array
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