Changeset eba8c0c in opengl-game for upgrade-TODO.txt


Ignore:
Timestamp:
Aug 29, 2019, 9:13:58 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
0df3c9a
Parents:
e8ebc76
Message:

Expand on the upgrade TODO list and remove game-gui-glfw as a dependency from vulkangame and spacegame

File:
1 edited

Legend:

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  • upgrade-TODO.txt

    re8ebc76 reba8c0c  
     1- Create shader configs in Vulkan and sample vertex data for all the shaders currently used in OpenGL
     2- Rewrite the system to store scene objects, copy their vertex data to vertex buffers and
     3  resize the vertex buffers as needed to be used with Vulkan
     4- Copy the UI overlay system from the Vulkan implementation to build the UI on top of
    15- Upgrade the UI from ImGui to SDL
    26  - Could probably use the existing window / event system
    37  - Create buttons with text and events in SDL
    4 - Create shader configs in Vulkan and sample vertex data for all the shaders currently used in OpenGL
    5 - Rewrite the system to store scene objects, copy their vertex data to vertex buffers and
    6   resize the vertex buffers as needed to be used with Vulkan
    78- Implement the ability to listen for mouse clicks and keystrokes
    89  - Assuming SDL supports detecting key presses and key releases, re-implement the key state array
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