|
|
@e76055f
|
11 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
|
|
|
@c987d79
|
11 years |
dmp1488 |
Removed the actual includes for the previously-mentioned issue
|
|
|
@7efed11
|
11 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
|
|
|
@d436ac4
|
11 years |
dmp1488 |
Modified the player class to include the team and whether the player …
|
|
|
@7f2cef0
|
12 years |
dmp1488 |
Another change to fix the player movement bug
|
|
|
@db58227
|
12 years |
dmp1488 |
Fix a rounding bug in player movement
|
|
|
@d211210
|
12 years |
dmp1488 |
Add server-side checking of player movement
|
|
|
@227baaa
|
12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
|
|
|
@a1a3bd5
|
12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
|
|
|
@67d032c
|
12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
|
|
|
@60940f8
|
12 years |
dmp1488 |
Removed some more print statements
|
|
|
@3d81c0d
|
12 years |
dmp1488 |
Removed some print statements
|
|
|
@7b43385
|
12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
|
|
|
@8f85180
|
12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
|
|
|
@f401cac
|
12 years |
dmp1488 |
Fixed some bugs in the player movement code
|
|
|
@60017fc
|
12 years |
dmp1488 |
Added code for player movement
|
|
|
@5806dc2
|
12 years |
dmp1488 |
Simplified Player serialization code
|
|
|
@ad5d122
|
12 years |
dmp1488 |
Fixed a bug with Player serialization
|
|
|
@80b3f94
|
12 years |
dmp1488 |
Cjamged tje serialize/deserialize functions for Player
|
|
|
@88cdae2
|
12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
|
|
|
@cee623e
|
12 years |
dmp1488 |
Fixed a bug in serializing the player name
|
|
|
@3535088
|
12 years |
dmp1488 |
Fixed some Plauer serialization compilation errors
|
|
|
@1106210
|
12 years |
dmp1488 |
Changed the player serialization code
|
|
|
@01d0d00
|
12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
|
|
|
@5066e27
|
12 years |
dmp1488 |
Appending a null terminator after the player name in the serialize function
|
|
|
@60776f2
|
12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
|
|
|
@3b8adee
|
12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
|
|
|
@4c202e0
|
12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
|
|
|
@edfd1d0
|
12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
|