source: opengl-game/graphics-pipeline_vulkan.hpp

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Diff Rev Age Author Log Message
(edit) @567fa88   3 years dportnoy Change createRenderCommands() to support dynamic offsets feature/imgui-sdl
(edit) @58453c3   3 years dportnoy Remove the swapChainImages parameter from the GraphicsPipeline_Vulkan … feature/imgui-sdl
(edit) @1abebc1   3 years dportnoy Remove the storageBuffers parameter from addObject() since it is no … feature/imgui-sdl
(edit) @a3cefaa   3 years dportnoy Move SSBO resizing and pipeline recreation checks out of addObject() … feature/imgui-sdl
(edit) @996dd3e   3 years dportnoy Completely remove storage buffers from the GraphicsPipeline_Vulkan … feature/imgui-sdl
(edit) @9d21aac   3 years dportnoy Remove the SSBOType template parameter from GraphicsPipeline_Vulkan feature/imgui-sdl
(edit) @e8445f0   3 years dportnoy Modify the parameter order of VulkanUtils::copyDataToMemory and add an … feature/imgui-sdl
(edit) @5049354   3 years dportnoy Change copyDataToMemory to use an arbitrary offset instead of … feature/imgui-sdl
(edit) @52a02e6   4 years dmitry.portnoy Add a primitive topology parameter to the GraphicsPipeline_Vulkan … feature/imgui-sdl
(edit) @a52ba87   4 years dmitry.portnoy In GraphicsPipeline_Vulkan, change addStorageDescriptor() to take a … feature/imgui-sdl points-test
(edit) @44f23af   4 years dmitry.portnoy In VulkanGame, add code to resize the storage buffer and update the … feature/imgui-sdl points-test
(edit) @3b84bb6   4 years dmitry.portnoy In VulkanGame, call centerObject() on all objects when they are … feature/imgui-sdl points-test
(edit) @2da64ef   4 years dmitry.portnoy In VulkanGame, move the logic of updating per-object data in the SSBO … feature/imgui-sdl points-test
(edit) @860a0da   4 years dmitry.portnoy In VulkanGame, move fields related to the ssbo, as well as code to … feature/imgui-sdl points-test
(edit) @2d87297   4 years dmitry.portnoy In VulkanGame, add an ssbo field to SceneObject to hold per-object … feature/imgui-sdl points-test
(edit) @0fe8433   5 years dmp1488 Create an addObject() method in VulkanGame (which wraps the old … feature/imgui-sdl points-test
(edit) @cd1cb0f   5 years dmitry.portnoy In VulkanGame, make the ship move when the player holds down the right … feature/imgui-sdl points-test
(edit) @cf727ca   5 years dmitry.portnoy In VulkanGame, add an objectIndex vertex attribute to the ship shader … feature/imgui-sdl points-test
(edit) @055750a   5 years dmitry.portnoy In VulkanGame, use SSBOs in the ship and scene shaders to store … feature/imgui-sdl points-test
(edit) @06d959f   5 years dmp1488 Add an addVertexNormals method to VulkanGame that calculates the … feature/imgui-sdl points-test
(edit) @683dd55   5 years dmp1488 Add a getObjects() method to the GraphicsPipeline_Vulkan class that … feature/imgui-sdl points-test
(edit) @5a0242e   5 years dmp1488 Refactor GraphicsPipeline_Vulkan to allow adding new data after … feature/imgui-sdl points-test
(edit) @b8777b7   5 years dmitry.portnoy Templatize GraphicsPipeline_Vulkan by adding a VertexType parameter … feature/imgui-sdl points-test
(edit) @cd487fb   5 years dmitry.portnoy Replace some couts with runtime_exceptions and, in vulkangame, only … feature/imgui-sdl points-test
(edit) @e3bef3a   5 years dmp1488 Finish the rewrite of the original vulkangame project feature/imgui-sdl points-test
(edit) @0ae182f   5 years dmp1488 In vulkangame, finish implementing recreateSwapChain() feature/imgui-sdl points-test
(edit) @87c8f1a   5 years dmitry.portnoy In vaulkangame, define vertex buffer and index buffer data and … feature/imgui-sdl points-test
(edit) @603b5bc   5 years dmitry.portnoy In vulkangame, add code to create the frame buffers and command buffers feature/imgui-sdl points-test
(edit) @b794178   5 years dmitry.portnoy In vulkangame, add the ability to create vulkan resoirces and … feature/imgui-sdl points-test
(edit) @771b33a   5 years dmitry.portnoy In openglgame, port over some more of the pipeline creation code and … feature/imgui-sdl points-test
(add) @7d2b0b9   5 years dmp1488 Add and begin implementing a GraphicsPipeline class to hold info for … feature/imgui-sdl points-test
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