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@567fa88
|
3 years |
dportnoy |
Change createRenderCommands() to support dynamic offsets
feature/imgui-sdl
|
|
|
@58453c3
|
3 years |
dportnoy |
Remove the swapChainImages parameter from the GraphicsPipeline_Vulkan …
feature/imgui-sdl
|
|
|
@1abebc1
|
3 years |
dportnoy |
Remove the storageBuffers parameter from addObject() since it is no …
feature/imgui-sdl
|
|
|
@a3cefaa
|
3 years |
dportnoy |
Move SSBO resizing and pipeline recreation checks out of addObject() …
feature/imgui-sdl
|
|
|
@996dd3e
|
3 years |
dportnoy |
Completely remove storage buffers from the GraphicsPipeline_Vulkan …
feature/imgui-sdl
|
|
|
@9d21aac
|
3 years |
dportnoy |
Remove the SSBOType template parameter from GraphicsPipeline_Vulkan
feature/imgui-sdl
|
|
|
@e8445f0
|
3 years |
dportnoy |
Modify the parameter order of VulkanUtils::copyDataToMemory and add an …
feature/imgui-sdl
|
|
|
@5049354
|
4 years |
dportnoy |
Change copyDataToMemory to use an arbitrary offset instead of …
feature/imgui-sdl
|
|
|
@52a02e6
|
4 years |
dmitry.portnoy |
Add a primitive topology parameter to the GraphicsPipeline_Vulkan …
feature/imgui-sdl
|
|
|
@a52ba87
|
4 years |
dmitry.portnoy |
In GraphicsPipeline_Vulkan, change addStorageDescriptor() to take a …
feature/imgui-sdl
points-test
|
|
|
@44f23af
|
5 years |
dmitry.portnoy |
In VulkanGame, add code to resize the storage buffer and update the …
feature/imgui-sdl
points-test
|
|
|
@3b84bb6
|
5 years |
dmitry.portnoy |
In VulkanGame, call centerObject() on all objects when they are …
feature/imgui-sdl
points-test
|
|
|
@2da64ef
|
5 years |
dmitry.portnoy |
In VulkanGame, move the logic of updating per-object data in the SSBO …
feature/imgui-sdl
points-test
|
|
|
@860a0da
|
5 years |
dmitry.portnoy |
In VulkanGame, move fields related to the ssbo, as well as code to …
feature/imgui-sdl
points-test
|
|
|
@2d87297
|
5 years |
dmitry.portnoy |
In VulkanGame, add an ssbo field to SceneObject to hold per-object …
feature/imgui-sdl
points-test
|
|
|
@0fe8433
|
5 years |
dmp1488 |
Create an addObject() method in VulkanGame (which wraps the old …
feature/imgui-sdl
points-test
|
|
|
@cd1cb0f
|
5 years |
dmitry.portnoy |
In VulkanGame, make the ship move when the player holds down the right …
feature/imgui-sdl
points-test
|
|
|
@cf727ca
|
5 years |
dmitry.portnoy |
In VulkanGame, add an objectIndex vertex attribute to the ship shader …
feature/imgui-sdl
points-test
|
|
|
@055750a
|
5 years |
dmitry.portnoy |
In VulkanGame, use SSBOs in the ship and scene shaders to store …
feature/imgui-sdl
points-test
|
|
|
@06d959f
|
5 years |
dmp1488 |
Add an addVertexNormals method to VulkanGame that calculates the …
feature/imgui-sdl
points-test
|
|
|
@683dd55
|
5 years |
dmp1488 |
Add a getObjects() method to the GraphicsPipeline_Vulkan class that …
feature/imgui-sdl
points-test
|
|
|
@5a0242e
|
5 years |
dmp1488 |
Refactor GraphicsPipeline_Vulkan to allow adding new data after …
feature/imgui-sdl
points-test
|
|
|
@b8777b7
|
5 years |
dmitry.portnoy |
Templatize GraphicsPipeline_Vulkan by adding a VertexType parameter …
feature/imgui-sdl
points-test
|
|
|
@cd487fb
|
5 years |
dmitry.portnoy |
Replace some couts with runtime_exceptions and, in vulkangame, only …
feature/imgui-sdl
points-test
|
|
|
@e3bef3a
|
5 years |
dmp1488 |
Finish the rewrite of the original vulkangame project
feature/imgui-sdl
points-test
|
|
|
@0ae182f
|
5 years |
dmp1488 |
In vulkangame, finish implementing recreateSwapChain()
feature/imgui-sdl
points-test
|
|
|
@87c8f1a
|
5 years |
dmitry.portnoy |
In vaulkangame, define vertex buffer and index buffer data and …
feature/imgui-sdl
points-test
|
|
|
@603b5bc
|
5 years |
dmitry.portnoy |
In vulkangame, add code to create the frame buffers and command buffers
feature/imgui-sdl
points-test
|
|
|
@b794178
|
5 years |
dmitry.portnoy |
In vulkangame, add the ability to create vulkan resoirces and …
feature/imgui-sdl
points-test
|
|
|
@771b33a
|
5 years |
dmitry.portnoy |
In openglgame, port over some more of the pipeline creation code and …
feature/imgui-sdl
points-test
|
|
|
@7d2b0b9
|
5 years |
dmp1488 |
Add and begin implementing a GraphicsPipeline class to hold info for …
feature/imgui-sdl
points-test
|