source: opengl-game/main-vulkan.cpp

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(edit) @301c90a   3 years dportnoy Implement the start of a generic UI system built on top of IMGUI, … feature/imgui-sdl
(edit) @d8cf709   3 years dportnoy Change UIEvent to also include the original event from the UI library … feature/imgui-sdl
(edit) @7f60b28   4 years dportnoy Split VulkanUtils::querySwapChainSupport into three separate functions feature/imgui-sdl
(edit) @3b7d497   4 years dportnoy Start implementing an ImGUI ui on top of SDL and Vulkan using some … feature/imgui-sdl
(edit) @aa7707d   4 years dmp1488 Update the Vulkan SDK version and get the latest code compiling on Windows feature/imgui-sdl
(edit) @4994692   4 years dmitry.portnoy Change VulkanGame::addObject() to return a reference to the … feature/imgui-sdl points-test
(edit) @34bdf3a   5 years dmitry.portnoy In vulkangame, create Vulkan synchronization objects for rendering feature/imgui-sdl points-test
(edit) @2e77b3f   5 years dmitry.portnoy Move the debug status output from the main functions to the openglgame … feature/imgui-sdl points-test
(edit) @5edbd58   5 years dmitry.portnoy For both openglgame and vulkangame, pass in the window width and … feature/imgui-sdl points-test
(edit) @76d19a8   5 years dmitry.portnoy Wrap all the code in openglgame and vulkangame in a CrashLogger feature/imgui-sdl points-test
(add) @99d44b2   5 years dmitry.portnoy Rename spacegame to vulkangame feature/imgui-sdl points-test
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