source: opengl-game/opengl-game.hpp

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(edit) @d8cf709   4 years dportnoy Change UIEvent to also include the original event from the UI library … feature/imgui-sdl
(edit) @0b1b52d   5 years dmitry.portnoy In openglgame, port over the functionality to specify and initialize … feature/imgui-sdl points-test
(edit) @83b5b4b   5 years dmitry.portnoy Handle window resize events in openglgame feature/imgui-sdl points-test
(edit) @3de31cf   5 years dmp1488 Add and begin implementing an OpenGL version of the GraphicsPipeline class feature/imgui-sdl points-test
(edit) @f133da0   5 years dmp1488 Add renderScene and renderUI functions to openglgame and use IMGUI to … feature/imgui-sdl points-test
(edit) @92cbc6a   5 years dmp1488 In openglgame, initialize OpenGL using glew, register the OpenGL debug … feature/imgui-sdl points-test
(edit) @b6e60b4   5 years dmitry.portnoy In vulkangame and openglgame: - use int instead of usigned int for … feature/imgui-sdl points-test
(edit) @5edbd58   5 years dmitry.portnoy For both openglgame and vulkangame, pass in the window width and … feature/imgui-sdl points-test
(edit) @d8cb15e   5 years dmitry.portnoy Implement GetError() in game-gui-glfw and start using game-gui-glfw in … feature/imgui-sdl points-test
(add) @d02c25f   5 years dmitry.portnoy Create openglgame, which will be the original opengl+glfw game, but … feature/imgui-sdl points-test
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