Timeline



Sep 22, 2019:

11:27 PM Changeset in opengl-game [a0c5f28]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add renderScene and renderUI functions to vulkangame
2:28 AM Changeset in opengl-game [fe5c3ba]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
In vulkangame, change the pickPhysicalDevice() and isDeviceSuitable() …

Sep 16, 2019:

7:04 PM Changeset in opengl-game [90a424f]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
In vulkangame, add code to create a Vulkan surface and pick a physical …
6:42 PM Changeset in opengl-game [c6fec84]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Update the makefile to correctly compile openglgame
2:09 AM Changeset in opengl-game [f133da0]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add renderScene and renderUI functions to openglgame and use IMGUI to …
2:04 AM Changeset in opengl-game [df2cc24]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add IMGUI and its dependencies to the openglgame MSVC project

Sep 15, 2019:

5:44 AM Changeset in opengl-game [c1d9b2a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
In vulkangame, create a Vulkan instance and enable the Vulkan debug …
5:37 AM Changeset in opengl-game [92cbc6a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
In openglgame, initialize OpenGL using glew, register the OpenGL debug …
5:27 AM Changeset in opengl-game [a6f6833]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Remove getWindowSize() from game-gui and instead add getWindowWidth(), …
5:01 AM Changeset in opengl-game [09e15a4]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add logger.hpp and logger.cpp to the MSVC projects

Sep 14, 2019:

12:58 AM Changeset in opengl-game [c559904]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Start using the logger class to output basic debugging info to a file …
12:29 AM Changeset in opengl-game [2e77b3f]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Move the debug status output from the main functions to the openglgame …
12:13 AM Changeset in opengl-game [cabdd5c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Mark which parts of the old code were moved over to the new openglgame …
12:02 AM Changeset in opengl-game [cb01aff]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create a VulkanUtils class to hold some generic Vulkan functions
12:00 AM Changeset in opengl-game [5289665]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add logger.cpp to both openglgame and vulkangame and compile …

Sep 13, 2019:

3:07 PM Changeset in opengl-game [1fcca9e]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Rename logger.h to logger.hpp
2:51 AM Changeset in opengl-game [c61323a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Implement processEvents() and pollEvent() for GameGui_GLFW and …
1:30 AM Changeset in opengl-game [f6521fb]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add processEvents() and pollEvent() to GameGui, implement them for …

Sep 12, 2019:

9:39 PM Changeset in opengl-game [203ab1b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Rename utils.h to utils.hpp
5:28 PM Changeset in opengl-game [d2f607c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Fix the logic for creating a fullscreen SDL window
5:23 AM Changeset in opengl-game [7bf5433]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create a new OpenGLGame project for a refactor of the original OpenGL …
3:29 AM Changeset in opengl-game [27c40ce]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Update vulkangame to correctly display a window in Windows and add …
2:52 AM Changeset in opengl-game [39278a8]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Rename the NewOpenGLGame and VulkanGame projects to OpenGLReference …

Sep 3, 2019:

7:29 PM Changeset in opengl-game [ed7c953]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Print an error message when game-gui fails to create a window
7:11 PM Changeset in opengl-game [b6e60b4]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
In vulkangame and openglgame: - use int instead of usigned int for …
7:07 PM Changeset in opengl-game [7fc5e27]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Change all game-gui function names to lower camel case

Sep 2, 2019:

7:40 PM Changeset in opengl-game [1ce9afe]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add a fullscreen flag to GameGui::CreateWindow and implement …
7:27 PM Changeset in opengl-game [301d0d4]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Rename Compiler.h to compiler.hpp
5:23 PM Changeset in opengl-game [5edbd58]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
For both openglgame and vulkangame, pass in the window width and …
5:18 PM Changeset in opengl-game [2beb6c7]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Move the crash log file definition to consts.hpp
4:55 PM Changeset in opengl-game [9546928]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Move some constants into consts.hpp

Sep 1, 2019:

9:33 PM Changeset in opengl-game [76d19a8]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Wrap all the code in openglgame and vulkangame in a CrashLogger
9:28 PM Changeset in opengl-game [5529ab5]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Rename CrashLogger.cpp to crash-logger.cpp and CrashLogger.h to …

Aug 30, 2019:

7:30 PM Changeset in opengl-game [d8cb15e]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Implement GetError() in game-gui-glfw and start using game-gui-glfw in …
7:25 PM Changeset in opengl-game [d5f2b42]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create a generic GetError() function in game-gui that returns the last …
4:16 PM Changeset in opengl-game [d02c25f]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create openglgame, which will be the original opengl+glfw game, but …
4:12 PM Changeset in opengl-game [99d44b2]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Rename spacegame to vulkangame
4:01 PM Changeset in opengl-game [4eb4d0a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Rename vulkan-game.cpp to vulkan-ref.cpp and define the …

Aug 29, 2019:

9:16 PM Changeset in opengl-game [0df3c9a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create a basic SDL window
9:13 PM Changeset in opengl-game [eba8c0c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Expand on the upgrade TODO list and remove game-gui-glfw as a …
8:22 PM Changeset in opengl-game [e8ebc76]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create main.cpp to hold the initial startup code and (eventually) the …
8:05 PM Changeset in opengl-game [850e84c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create space-game.cpp, which will be the original opengl game …
7:52 PM Changeset in opengl-game [17714b8]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Update the README and makefile to correctly setup and build vulkangame …

Aug 26, 2019:

3:02 AM Changeset in opengl-game [8a40f4b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Fix a memory leak that occured when a VkImage was being populated from …
2:40 AM Changeset in opengl-game [721e8be]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add reusable functions that generate a descriptor set layout, a …

Aug 25, 2019:

12:58 AM Changeset in opengl-game [f00ee54]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Refactor the code to allow different graphics pipelines to use …

Aug 23, 2019:

4:12 AM Changeset in opengl-game [d53ef6a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Update the README to include instructions for building a 64-bit …
3:59 AM Changeset in opengl-game [cbe946d]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add separate shaders for the scene and overlay to the Vulkan project …
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