Changeset a0da009 in opengl-game for game-gui-sdl.cpp


Ignore:
Timestamp:
Oct 1, 2019, 2:48:30 AM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
40995d3
Parents:
fa9fa1c
Message:

Add a window resize callback in gamegui and add an unknown event type for events that aren't currently handeld

File:
1 edited

Legend:

Unmodified
Added
Removed
  • game-gui-sdl.cpp

    rfa9fa1c ra0da009  
    122122         case SDL_AUDIODEVICEREMOVED:
    123123         case SDL_TEXTEDITING: // TODO: Research this one later
    124             event = nullptr;
    125             return 0;
     124            event->type = UI_EVENT_UNKNOWN;
     125            event->unknown.eventType = e.type;
    126126            break;
    127127         default:
    128             cout << "Unknown event type: 0x" << hex << e.type << dec << endl;
    129             event = nullptr;
    130             return 0;
     128            event->type = UI_EVENT_UNKNOWN;
     129            event->unknown.eventType = 0;
    131130      }
    132131
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