source: network-game/common/Player.cpp

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Diff Rev Age Author Log Message
(edit) @48801af   10 years dmp1488 Use an enum for the player's team
(edit) @7fa452f   10 years dmp1488 Change the player team variable so that 0 means no team, 1 means blue …
(edit) @53643ca   10 years dmp1488 Server loads user profile and game history info from the database, …
(edit) @0678d60   11 years dmp1488 All server warnings have been fixed and the WorldMap class has a new …
(edit) @5b92307   11 years dmp1488 id and targetPlayer are now both private members of the Player class …
(edit) @9ba9b96   11 years dmp1488 All ids should now be unsigned ints
(edit) @d998572   11 years dmp1488 updateTarget (from the Player class) now takes the target as a …
(edit) @6054f1e   11 years dmp1488 Moved damagePlayer to the Player class
(edit) @e6c26b8   11 years dportnoy The client dynamically allocates memory for players and passes around …
(edit) @f41a7f9   11 years dmp1488 Each player now holds a reference to their current game
(edit) @521c88b   11 years dmp1488 Upon player registration, the server stores the selected player class …
(edit) @c76134b   11 years dmp1488 A player respawns at their flag 10 seconds after dying
(edit) @1d0ede1   11 years dmp1488 Merge branch 'master' of github.com:weretaco/network-game
(edit) @7c52498   11 years dmp1488 Remove some debugging statements
(edit) @88c0536   11 years dmp1488 Fixed player serialization bug
(edit) @02fa8fd   11 years dmp1488 Merge
(edit) @032e550   11 years dmp1488 Add some more debug info
(edit) @d3e8f60   11 years dmp1488 Add some debugging stuff
(edit) @5b1e31e   11 years dmp1488 Fix some bugs related to player attack and movement
(edit) @ff2133a   11 years dmp1488 Move player chasing behavior to the Player class so the same behavior …
(edit) @11d21ee   11 years dmp1488 When a player tries to attack someone, they will now move toward the …
(edit) @8dad966   11 years dmp1488 Added server support for player attack animations and cooldowns and …
(edit) @46fa35a   11 years dmp1488 The server randomly chooses a player's class when they log on
(edit) @07c73fa   11 years dmp1488 Added class, health, attackType, and damage to the Player class
(edit) @df79cfd   11 years dmp1488 The server assigns a random team to each player when they login
(edit) @b81cea1   11 years dmp1488 Fix a bug that prevents the player from moving anywhere
(edit) @23559e7   11 years dmp1488 Move player interaction with objects on the map from Player::move to …
(edit) @05051c7   12 years dmp1488 Added support for objects that can be at any pixel on the map, not …
(edit) @035d852   12 years dmp1488 Removed some dbugging statements
(edit) @b26229c   12 years dmp1488 Some more map debugging
(edit) @2864d8e   12 years dmp1488 Added some debugging info
(edit) @e4a5786   12 years dmp1488 Each player now starts off not carrying any flags
(edit) @e76055f   12 years dmp1488 The server now checks if a player got close enough to a flag to pick it up
(edit) @c987d79   12 years dmp1488 Removed the actual includes for the previously-mentioned issue
(edit) @7efed11   12 years dmp1488 Removed the draw method from the Player class to avoid an allegro …
(edit) @d436ac4   12 years dmp1488 Modified the player class to include the team and whether the player …
(edit) @7f2cef0   12 years dmp1488 Another change to fix the player movement bug
(edit) @db58227   12 years dmp1488 Fix a rounding bug in player movement
(edit) @d211210   12 years dmp1488 Add server-side checking of player movement
(edit) @227baaa   12 years dmp1488 Fixed some syntax errors related to the player move method
(edit) @a1a3bd5   12 years dmp1488 Made client changes for smooth player movement, changed the player …
(edit) @67d032c   12 years dmp1488 Merge branch 'master' of github.com:weretaco/network-game
(edit) @60940f8   12 years dmp1488 Removed some more print statements
(edit) @3d81c0d   12 years dmp1488 Removed some print statements
(edit) @7b43385   12 years dmp1488 Smooth player movement now works, albeit poorly.
(edit) @8f85180   12 years dmp1488 Added a method for measuring milliseconds and implemented smooth …
(edit) @f401cac   12 years dmp1488 Fixed some bugs in the player movement code
(edit) @60017fc   12 years dmp1488 Added code for player movement
(edit) @5806dc2   12 years dmp1488 Simplified Player serialization code
(edit) @ad5d122   12 years dmp1488 Fixed a bug with Player serialization
(edit) @80b3f94   12 years dmp1488 Cjamged tje serialize/deserialize functions for Player
(edit) @88cdae2   12 years dmp1488 The user can now move around the screen by clicking once they're …
(edit) @cee623e   12 years dmp1488 Fixed a bug in serializing the player name
(edit) @3535088   12 years dmp1488 Fixed some Plauer serialization compilation errors
(edit) @1106210   12 years dmp1488 Changed the player serialization code
(edit) @01d0d00   12 years dmp1488 The server now uses a map to store players with player ids as keys
(edit) @5066e27   12 years dmp1488 Appending a null terminator after the player name in the serialize function
(edit) @60776f2   12 years dmp1488 Changed the client to use serialize/deserialize and added …
(edit) @3b8adee   12 years dmp1488 Added serialize and deserialize methods to Player and modified the …
(edit) @4c202e0   12 years dmp1488 Added Player to the visual studio project, changed Common to use the …
(add) @edfd1d0   12 years dmp1488 Moved the Player class to the common directory, added a position to …
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