|
|
@48801af
|
10 years |
dmp1488 |
Use an enum for the player's team
|
|
|
@7fa452f
|
10 years |
dmp1488 |
Change the player team variable so that 0 means no team, 1 means blue …
|
|
|
@53643ca
|
10 years |
dmp1488 |
Server loads user profile and game history info from the database, …
|
|
|
@0678d60
|
11 years |
dmp1488 |
All server warnings have been fixed and the WorldMap class has a new …
|
|
|
@5b92307
|
11 years |
dmp1488 |
id and targetPlayer are now both private members of the Player class …
|
|
|
@9ba9b96
|
11 years |
dmp1488 |
All ids should now be unsigned ints
|
|
|
@d998572
|
11 years |
dmp1488 |
updateTarget (from the Player class) now takes the target as a …
|
|
|
@6054f1e
|
11 years |
dmp1488 |
Moved damagePlayer to the Player class
|
|
|
@e6c26b8
|
11 years |
dportnoy |
The client dynamically allocates memory for players and passes around …
|
|
|
@f41a7f9
|
11 years |
dmp1488 |
Each player now holds a reference to their current game
|
|
|
@521c88b
|
11 years |
dmp1488 |
Upon player registration, the server stores the selected player class …
|
|
|
@c76134b
|
11 years |
dmp1488 |
A player respawns at their flag 10 seconds after dying
|
|
|
@1d0ede1
|
11 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
|
|
|
@7c52498
|
11 years |
dmp1488 |
Remove some debugging statements
|
|
|
@88c0536
|
11 years |
dmp1488 |
Fixed player serialization bug
|
|
|
@02fa8fd
|
11 years |
dmp1488 |
Merge
|
|
|
@032e550
|
11 years |
dmp1488 |
Add some more debug info
|
|
|
@d3e8f60
|
11 years |
dmp1488 |
Add some debugging stuff
|
|
|
@5b1e31e
|
11 years |
dmp1488 |
Fix some bugs related to player attack and movement
|
|
|
@ff2133a
|
11 years |
dmp1488 |
Move player chasing behavior to the Player class so the same behavior …
|
|
|
@11d21ee
|
11 years |
dmp1488 |
When a player tries to attack someone, they will now move toward the …
|
|
|
@8dad966
|
11 years |
dmp1488 |
Added server support for player attack animations and cooldowns and …
|
|
|
@46fa35a
|
11 years |
dmp1488 |
The server randomly chooses a player's class when they log on
|
|
|
@07c73fa
|
11 years |
dmp1488 |
Added class, health, attackType, and damage to the Player class
|
|
|
@df79cfd
|
11 years |
dmp1488 |
The server assigns a random team to each player when they login
|
|
|
@b81cea1
|
11 years |
dmp1488 |
Fix a bug that prevents the player from moving anywhere
|
|
|
@23559e7
|
11 years |
dmp1488 |
Move player interaction with objects on the map from Player::move to …
|
|
|
@05051c7
|
12 years |
dmp1488 |
Added support for objects that can be at any pixel on the map, not …
|
|
|
@035d852
|
12 years |
dmp1488 |
Removed some dbugging statements
|
|
|
@b26229c
|
12 years |
dmp1488 |
Some more map debugging
|
|
|
@2864d8e
|
12 years |
dmp1488 |
Added some debugging info
|
|
|
@e4a5786
|
12 years |
dmp1488 |
Each player now starts off not carrying any flags
|
|
|
@e76055f
|
12 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
|
|
|
@c987d79
|
12 years |
dmp1488 |
Removed the actual includes for the previously-mentioned issue
|
|
|
@7efed11
|
12 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
|
|
|
@d436ac4
|
12 years |
dmp1488 |
Modified the player class to include the team and whether the player …
|
|
|
@7f2cef0
|
12 years |
dmp1488 |
Another change to fix the player movement bug
|
|
|
@db58227
|
12 years |
dmp1488 |
Fix a rounding bug in player movement
|
|
|
@d211210
|
12 years |
dmp1488 |
Add server-side checking of player movement
|
|
|
@227baaa
|
12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
|
|
|
@a1a3bd5
|
12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
|
|
|
@67d032c
|
12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
|
|
|
@60940f8
|
12 years |
dmp1488 |
Removed some more print statements
|
|
|
@3d81c0d
|
12 years |
dmp1488 |
Removed some print statements
|
|
|
@7b43385
|
12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
|
|
|
@8f85180
|
12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
|
|
|
@f401cac
|
12 years |
dmp1488 |
Fixed some bugs in the player movement code
|
|
|
@60017fc
|
12 years |
dmp1488 |
Added code for player movement
|
|
|
@5806dc2
|
12 years |
dmp1488 |
Simplified Player serialization code
|
|
|
@ad5d122
|
12 years |
dmp1488 |
Fixed a bug with Player serialization
|
|
|
@80b3f94
|
12 years |
dmp1488 |
Cjamged tje serialize/deserialize functions for Player
|
|
|
@88cdae2
|
12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
|
|
|
@cee623e
|
12 years |
dmp1488 |
Fixed a bug in serializing the player name
|
|
|
@3535088
|
12 years |
dmp1488 |
Fixed some Plauer serialization compilation errors
|
|
|
@1106210
|
12 years |
dmp1488 |
Changed the player serialization code
|
|
|
@01d0d00
|
12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
|
|
|
@5066e27
|
12 years |
dmp1488 |
Appending a null terminator after the player name in the serialize function
|
|
|
@60776f2
|
12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
|
|
|
@3b8adee
|
12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
|
|
|
@4c202e0
|
12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
|
|
|
@edfd1d0
|
12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
|