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@53643ca
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10 years |
dmp1488 |
Server loads user profile and game history info from the database, …
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@0678d60
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11 years |
dmp1488 |
All server warnings have been fixed and the WorldMap class has a new …
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@5b92307
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11 years |
dmp1488 |
id and targetPlayer are now both private members of the Player class …
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@9ba9b96
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11 years |
dmp1488 |
All ids should now be unsigned ints
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@d998572
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11 years |
dmp1488 |
updateTarget (from the Player class) now takes the target as a …
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@6054f1e
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11 years |
dmp1488 |
Moved damagePlayer to the Player class
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@e6c26b8
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11 years |
dportnoy |
The client dynamically allocates memory for players and passes around …
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@f41a7f9
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11 years |
dmp1488 |
Each player now holds a reference to their current game
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@521c88b
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11 years |
dmp1488 |
Upon player registration, the server stores the selected player class …
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@c76134b
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11 years |
dmp1488 |
A player respawns at their flag 10 seconds after dying
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@1d0ede1
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11 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@7c52498
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11 years |
dmp1488 |
Remove some debugging statements
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@88c0536
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11 years |
dmp1488 |
Fixed player serialization bug
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@02fa8fd
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11 years |
dmp1488 |
Merge
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@032e550
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11 years |
dmp1488 |
Add some more debug info
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@d3e8f60
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11 years |
dmp1488 |
Add some debugging stuff
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@5b1e31e
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11 years |
dmp1488 |
Fix some bugs related to player attack and movement
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@ff2133a
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11 years |
dmp1488 |
Move player chasing behavior to the Player class so the same behavior …
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@11d21ee
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11 years |
dmp1488 |
When a player tries to attack someone, they will now move toward the …
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@8dad966
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11 years |
dmp1488 |
Added server support for player attack animations and cooldowns and …
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@46fa35a
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11 years |
dmp1488 |
The server randomly chooses a player's class when they log on
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@07c73fa
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11 years |
dmp1488 |
Added class, health, attackType, and damage to the Player class
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@df79cfd
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11 years |
dmp1488 |
The server assigns a random team to each player when they login
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@b81cea1
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11 years |
dmp1488 |
Fix a bug that prevents the player from moving anywhere
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@23559e7
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11 years |
dmp1488 |
Move player interaction with objects on the map from Player::move to …
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@05051c7
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12 years |
dmp1488 |
Added support for objects that can be at any pixel on the map, not …
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@035d852
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12 years |
dmp1488 |
Removed some dbugging statements
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@b26229c
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12 years |
dmp1488 |
Some more map debugging
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@2864d8e
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12 years |
dmp1488 |
Added some debugging info
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@e4a5786
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12 years |
dmp1488 |
Each player now starts off not carrying any flags
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@e76055f
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12 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
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@c987d79
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12 years |
dmp1488 |
Removed the actual includes for the previously-mentioned issue
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@7efed11
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12 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
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@d436ac4
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12 years |
dmp1488 |
Modified the player class to include the team and whether the player …
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@7f2cef0
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12 years |
dmp1488 |
Another change to fix the player movement bug
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@db58227
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12 years |
dmp1488 |
Fix a rounding bug in player movement
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@d211210
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12 years |
dmp1488 |
Add server-side checking of player movement
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@227baaa
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12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
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@a1a3bd5
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12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
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@67d032c
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@60940f8
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12 years |
dmp1488 |
Removed some more print statements
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@3d81c0d
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12 years |
dmp1488 |
Removed some print statements
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@7b43385
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12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
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@8f85180
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12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
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@f401cac
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12 years |
dmp1488 |
Fixed some bugs in the player movement code
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@60017fc
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12 years |
dmp1488 |
Added code for player movement
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@5806dc2
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12 years |
dmp1488 |
Simplified Player serialization code
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@ad5d122
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12 years |
dmp1488 |
Fixed a bug with Player serialization
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@80b3f94
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12 years |
dmp1488 |
Cjamged tje serialize/deserialize functions for Player
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@88cdae2
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12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
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@cee623e
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12 years |
dmp1488 |
Fixed a bug in serializing the player name
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@3535088
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12 years |
dmp1488 |
Fixed some Plauer serialization compilation errors
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@1106210
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12 years |
dmp1488 |
Changed the player serialization code
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@01d0d00
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12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
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@5066e27
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12 years |
dmp1488 |
Appending a null terminator after the player name in the serialize function
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@60776f2
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12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
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@3b8adee
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12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
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@4c202e0
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12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
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@edfd1d0
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12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
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