source: network-game/common/Player.h

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Diff Rev Age Author Log Message
(edit) @48801af   10 years dmp1488 Use an enum for the player's team
(edit) @7fa452f   10 years dmp1488 Change the player team variable so that 0 means no team, 1 means blue …
(edit) @53643ca   10 years dmp1488 Server loads user profile and game history info from the database, …
(edit) @34bd549   10 years dmp1488 Make client compile on a Mac
(edit) @c991530   11 years dmp1488 The playerClass instance variable of the Player class is now an enum …
(edit) @5b92307   11 years dmp1488 id and targetPlayer are now both private members of the Player class …
(edit) @9ba9b96   11 years dmp1488 All ids should now be unsigned ints
(edit) @d998572   11 years dmp1488 updateTarget (from the Player class) now takes the target as a …
(edit) @6054f1e   11 years dmp1488 Moved damagePlayer to the Player class
(edit) @e6c26b8   11 years dportnoy The client dynamically allocates memory for players and passes around …
(edit) @373089e   11 years dmp1488 The server compiles
(edit) @6319311   11 years dportnoy Some redfinition issues related to winsock2 are fixed and a few …
(edit) @f41a7f9   11 years dmp1488 Each player now holds a reference to their current game
(edit) @c76134b   11 years dmp1488 A player respawns at their flag 10 seconds after dying
(edit) @5b1e31e   11 years dmp1488 Fix some bugs related to player attack and movement
(edit) @ff2133a   11 years dmp1488 Move player chasing behavior to the Player class so the same behavior …
(edit) @11d21ee   11 years dmp1488 When a player tries to attack someone, they will now move toward the …
(edit) @8dad966   11 years dmp1488 Added server support for player attack animations and cooldowns and …
(edit) @46fa35a   11 years dmp1488 The server randomly chooses a player's class when they log on
(edit) @07c73fa   11 years dmp1488 Added class, health, attackType, and damage to the Player class
(edit) @74b8e79   12 years dmp1488 Deleted some commented code
(edit) @7efed11   12 years dmp1488 Removed the draw method from the Player class to avoid an allegro …
(edit) @d436ac4   12 years dmp1488 Modified the player class to include the team and whether the player …
(edit) @227baaa   12 years dmp1488 Fixed some syntax errors related to the player move method
(edit) @a1a3bd5   12 years dmp1488 Made client changes for smooth player movement, changed the player …
(edit) @ca44f82   12 years dmp1488 Updated files to correctly compile on Windows
(edit) @8f85180   12 years dmp1488 Added a method for measuring milliseconds and implemented smooth …
(edit) @60017fc   12 years dmp1488 Added code for player movement
(edit) @62ee2ce   12 years dmp1488 The client shows the map and converts between screen and map coordinates
(edit) @01d0d00   12 years dmp1488 The server now uses a map to store players with player ids as keys
(edit) @3b8adee   12 years dmp1488 Added serialize and deserialize methods to Player and modified the …
(edit) @4c202e0   12 years dmp1488 Added Player to the visual studio project, changed Common to use the …
(add) @edfd1d0   12 years dmp1488 Moved the Player class to the common directory, added a position to …
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