source: opengl-game/opengl-game.cpp

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(edit) @d8cf709   3 years dportnoy Change UIEvent to also include the original event from the UI library … feature/imgui-sdl
(edit) @5a23277   5 years dmp1488 Replace the key event in game-gui with distinct key up and key down events feature/imgui-sdl points-test
(edit) @0b1b52d   5 years dmitry.portnoy In openglgame, port over the functionality to specify and initialize … feature/imgui-sdl points-test
(edit) @83b5b4b   5 years dmitry.portnoy Handle window resize events in openglgame feature/imgui-sdl points-test
(edit) @3de31cf   5 years dmp1488 Add and begin implementing an OpenGL version of the GraphicsPipeline class feature/imgui-sdl points-test
(edit) @a0da009   5 years dmitry.portnoy Add a window resize callback in gamegui and add an unknown event type … feature/imgui-sdl points-test
(edit) @c6fec84   5 years dmitry.portnoy Update the makefile to correctly compile openglgame feature/imgui-sdl points-test
(edit) @f133da0   5 years dmp1488 Add renderScene and renderUI functions to openglgame and use IMGUI to … feature/imgui-sdl points-test
(edit) @92cbc6a   5 years dmp1488 In openglgame, initialize OpenGL using glew, register the OpenGL debug … feature/imgui-sdl points-test
(edit) @a6f6833   5 years dmp1488 Remove getWindowSize() from game-gui and instead add getWindowWidth(), … feature/imgui-sdl points-test
(edit) @c559904   5 years dmitry.portnoy Start using the logger class to output basic debugging info to a file … feature/imgui-sdl points-test
(edit) @2e77b3f   5 years dmitry.portnoy Move the debug status output from the main functions to the openglgame … feature/imgui-sdl points-test
(edit) @c61323a   5 years dmp1488 Implement processEvents() and pollEvent() for GameGui_GLFW and … feature/imgui-sdl points-test
(edit) @7bf5433   5 years dmp1488 Create a new OpenGLGame project for a refactor of the original OpenGL … feature/imgui-sdl points-test
(edit) @ed7c953   5 years dmitry.portnoy Print an error message when game-gui fails to create a window feature/imgui-sdl points-test
(edit) @b6e60b4   5 years dmitry.portnoy In vulkangame and openglgame: - use int instead of usigned int for … feature/imgui-sdl points-test
(edit) @1ce9afe   5 years dmitry.portnoy Add a fullscreen flag to GameGui::CreateWindow and implement … feature/imgui-sdl points-test
(edit) @5edbd58   5 years dmitry.portnoy For both openglgame and vulkangame, pass in the window width and … feature/imgui-sdl points-test
(edit) @d8cb15e   5 years dmitry.portnoy Implement GetError() in game-gui-glfw and start using game-gui-glfw in … feature/imgui-sdl points-test
(add) @d02c25f   5 years dmitry.portnoy Create openglgame, which will be the original opengl+glfw game, but … feature/imgui-sdl points-test
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